Div takes all the skill out of boss encounters. You don't even need to aim. This causes Bungie to design Bosses to have health pools that can stand up to every player hitting crits & procking perks like 4th times & triple tap 100% of the time. This makes using divinity absolute mandatory - but makes boss fights just pulling the trigger at a blue orb that is impossible to miss.
Gonna be hilarious when it gets nerfed and absolutely no one does raids especially master anymore and Bungie has to quietly fix it.
Kings fall had 400k completes last week and only 134k this week.
Next highest is vow at 11k vog at 7k and last wish at 723 lol
Absolutely nobody raids in this game that's total completes not individual person.
So go ahead surely since 11k people bothered with vow and 7k with vog I'm sure taking away a damage buff will make raid participation go up🤣
The gun is one of the worst picks in most content and when Oryx came out his big crit made it so Div while nice wasn't needed which shows that most people are using it for the crit spot it makes especially for a boss like Taniks who basically dances his crit spot everywhere. It doesn't need a nerf especially when the gun itself is honestly one of the worst guns in destiny history if you don't have any other players with you.
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