Couple disclaimers.
1. I haven't sat down and played PvP in like 6 months. The lack on content and poor lobby balancing really ruined it for me. So I expect my first lobbies to be where I [i]was[/i] skill-wise, and not necessarily where I [i]am[/i]. In theory, if the system is working properly, that should sort itself out.
2. I was primarily using The Keening in order to get the seasonal challenge done. I wasn't running optimally and I 100% aped for sidearm kills.
Now that that's outta the way, here we go.
[b]Game 1:[/b] Loaded into a mercy. Got spawn killed and the game ended.
[b]Game 2:[/b] 4 quitters on my team. I was the only one with a positive KDA.
[b]Game3:[/b] One quitter on opposing team.
[b]Game 4:[/b] One quitter on opposing team.
[b]Game 5:[/b] Joined in-progress game. Multiple quitters on each team; got farmed by supers.
[b]Game 6:[/b] Multiple quitters on both teams - moreso on opponents.
[b]Game 7:[/b] Two pre-mades of two - both on the opposing team. One teammate quit. Got spawn trapped and mercied. Lot of lag in this one as well.
[b]Game 8:[/b] Two quitters on opposing team.
[b]Game 9:[/b] I don't think anyone quit, but it wasn't necessarily close either.
[b]Game 10:[/b] One player quit, not too bad otherwise.
[b]Game 11:[/b] I played poorly, but that is my fault. One player quit on my team.
[b]Game 12[/b]: 5 enemy players quit, leaving 1 guy in a 1v6 and no mercy rule.
[b]Game 13:[/b] My team mercied. One opponent quit.
[b]Game 14[/b]: Joined ongoing game with a power play active. Almost brought it back. But not really.
[b]Game 15:[/b] Other than teammates not playing the map well, not bad.
[b]Game 16:[/b] Two players quit - one on each team.
[b]Game 17:[/b] 4 players on my team quit. Got mercied.
After that I got the seasonal challenge done. And I don't know about you guys, but I have noticed a trend.
Other key notes:
1. Lag really wasn't all too prevalent, with the exception of two games.
2. Weapon variety was really bad in my first two games, but it improved (as expected. See my first disclaimer).
3. Pre-mades skewed matches 100%.
4. Certain maps play way too slow or turn into spawn camping / deathballing messes (looking at you Disjunction).
5. Every single quit seemed to happen when deathballing was in full throttle or was definitely about to be.
Y'all guys feel free to share down below as well. Let's keep it civil. This ain't a black-and-white discussion.
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8 RepliesI suck at PVP, and came back 3 days ago just to see how SBMM was working out. I made a new toon and SBMM is working exactly as I had hoped: [u][b] 44 games played so far this weekend; 24 wins : 20 losses (55%); overall K/D of 0.94 (best game 2.25, worst game 0.4). [/b][/u] That's exactly what I was hoping for - some wins, some losses, some good games, some bad - but 1000x better than CBMM (for me).