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Destiny 2

Discuss all things Destiny 2.
9/7/2022 1:15:31 AM
3

Hideouts, regardless of revamped vaulted lost sectors, should had been eplayable

Honestly I thought it was cool seeing olde replaces revamped and used for newer stuff. But that is a debacle this post isn't about. Being only able to play a hideout once a week is rather a very uncool, seasonal thing, and very strange seeing as though in past seasons we got replayable story missions like in Haunt and in Risen, hell even Lost, Splicer, and Choosen, even Hunt. But not in... Plunder. Yes you could count Expeditions as story missions and they are but so are also Pirate Hideouts. And honestly not being able to replay them is a small inconvenience that will only grow as the season continues. You're probably wondering why when they seem to be a one-then-done deal, well they could be used as a way to just get more loot. Maybe even a pinnacle for doing a master variant. Hell they could have a sort of like mini Nightfall system, Adept/Hero/Legend, no master or GM 🤣. They could have been much more then what they are currently.
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