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9/6/2022 9:27:17 PM
14

Ketchrasher I Seasonal Challenge

5 shield generators destroyed… 5 hacks is easy bc multiple people can stand on a hack. 10 either tanks destroyed is less annoying bc multiple bombs come from a single heavy shank. Why is this not fireteam based at least? If you’re not the 1 of 6 guardians that picks it up, better rush over to the next to try and be the 1 of 5 trying to pick that up. Will he shield again? No. Did the other bomb guy destroy 1 of yours resulting in only 4 of 5 bombs? Gonna have to load in and grab another. And it’s not even fireteam based. I see people leaving bc it’s not tank room. We don’t care about complete the ketchcrash, just the stupid seasonal challenge. I’d rather these challenges be fireteam based or even better, instance based so the blueberries’ progress counts for you.

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  • Another individual objective in a team based activity that causes people to play “every man for themselves” and not revive others or care about the activity. Happens a lot in this game.

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    • Just a thought I changed my date went into ketchcrash on my own and done the challenge, also helps with the triumphs.

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      • I got SC killed by a titan earlier because i picked up rhe scorch cannon to shoot the shields. Instant report and blocked that toxic player.

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        • Edited by mja calg: 9/7/2022 8:32:34 PM
          I completely agree and made a similar post. I was sitting at 9/10 for Ether Tanks (just lucked out and completed that), but still 0/5 for Shield generators. In 13 runs, the Generators came up one time and we were all fighting over the Cannon carriers. This is BS Bungle, grow up and quit wasting our time. If I had pre-ordered the next Expansion, I would cancel it right now. And the 2 people (fools) I know that have pre-ordered, I'm going to try to convince them to cancel it over this crap. Edit: Lastly, I have decided that I will just leave each match unless the Generator mission comes up or if I can't get the Cannon. This is completely on you, Bungle. Edit 2: I've turned off Cross Play and am now running it solo. It took 7 runs before the stupid Generator mission showed up. Here's a Middle Finger for you Bungle - you time wasting sycophants.

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          • Bump

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          • Dude it's soo bad players are taking Eager Edge in their and killing their own teammates for the bounty dude it's crazy

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            • I ran 9 and it was ‘every guardian for themselves’ with shoulder charge being a popular choice by hanging back until you’ve took down the enemy and shoulder charge/eagers edge you to stop you picking up bombs/cannons every run was rife with it, no one killing ads so bomb room was overrun with everyone waiting for someone to kill captain/shank then run in taking you out to steal what you just worked for. It’s a team event but tying a repute to the challenge was a mistake and the seasonal events KetchCrash/Expedition has already worn thin and it’s only week 3. I’m definitely with you on this one

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            • Yeah this challenge seems bad now because everyone is trying to get it done, wait it out and should be easier later... But I don't disagree with your point

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            • Edited by MythikDark: 9/6/2022 9:45:53 PM
              Probably because it was meant to do over the course of the entire season, hence "Seasonal Challenge". Not to be done in a couple of sittings.

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              • Edited by BrotherXInXArmz: 9/6/2022 9:38:46 PM
                I agree, never a more frustrating seasonal upgrade challenge. People kept taking the Scorch Cannon. I don't like the design of this challenge.

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                • I just set my year on ps to 2031, went in solo

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                  • You have 90 days. There is no issue with it.

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                    • That's some bad luck, just about every time it's been tank room I'm the only one grabbing the scorch cannon.

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                    • Just turn crossplay off so you’ll be the only one. I did and got the ether tanks and 5 shield generators done on one run.

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