Lobby balancing has always been the real (and probably only) issue imho. When there is stacks it’s understandably more difficult to balance so may be something like a freelance option or fireteam-size- preference balancing.
SBMM is supposed to address/minimize/lopsided games but at least for my games there is still as many mercy games this season if not more.
Bungie data might have shown fewer lopsided games this season so ok that’s fantastic statistics.
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Edited by Sirens: 9/3/2022 12:42:27 PMBungie thinking only implementing sbmm would solve the lopsided matches was a clear proof of how low their IQ was, they missed the important piece of the puzzle which was causing these lopsided matches : “team balancing”. SBMM is here, I’m not complaining cause at least the casuals are now getting to have fun, but still no team balancing bro? I don’t even know what to say at this point. Thanks for replying.
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Lol I thought they tried but whatever parameter or “combat rating” as they call it doesn’t necessary represent player skills and thus the unbalanced matches. Anyways they develop the game we play if we enjoy it GG man