- No movement penalties whatsoever, full speed walking allows perfect aim
- Snapshot aiming and aerial aiming do not belong on snipers
- Bullet curving and aim assist need to be zero. Defeats the purpose of being a precision weapon when the game is hand holding.
- Shoot them dozens of times, even with high caliber rounds, does not flinch enough and they are allowed to retaliate, again not penalizing snipers enough
- Semiauto should never one shot to the head, that should be reserved for heavy ammo snipers and bolt action exclusively
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16 RepliesFirst off you already failed the gun fight for challenging a sniper from mid to far range with anything but a sniper/liner rifle. Plus, you’re basically describing HCs in this post but they’re 10x more of an issue than snipers.