Not only is this probably the worst and most boring seasonal activity ever designed, but the progression of weekly challenges is tied to guardians fighting each other’s over throwing engrams at the haul.
The result is an activity where players come and go; no one cares about anything but throwing engrams to the haul to get rid of their weekly challenges, and most players leave as soon as the last “treasure” is thrown.
Please refrain from investing time and energy into this type of activity.
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#destiny2
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I haven’t (yet) see anyone bounce after the last engram drop; though I have seen many doing the engram glitch. I find the activity quite busy on nearly every run so far…it’s about all I can do to stay alive, shoot anything that moves, and - if lucky, grab a few engrams when possible. Mind you, once the run of things is better understood, it goes a lot better. I do like the solitary mission in between the ketch runs and the expedition runs; almost like a mini-strike, solo! Very good and much fun. It’s nice to take one’s time and go about things in a way that suits! Suggestion: as others have already mentioned, I believe a shared ‘engram stored’ score would calm things down and be a good move all round. 🥳 Just my 2d worth. YMMV Cheers! MDGA 👈