"Rotate" meaning being able to apply the colors in different orders ?
That would mean instead of 1 shader having 1 way it looks your shaders would have 4 or more applications
This could also help with mixing different shaders together because your picking where the colors show up in the first place
If I could ask for any cosmetic change I'd ask them to add the ability to change are faces in the options with the option to also see face in combat so we can show it off
English
-
Yeah you’re exactly right, so in my example the shader is primarily black, then red, then green, and I could make it primarily green, then black, then red And that would be fun but that also sounds like 40K logic lol