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9/2/2022 11:41:32 PM
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People need to figure out how to play For Honor. It's not easy to start and if you start to try PvP you will be destroyed. Without question. But if you [i]really[/i] want to do better, you take the beating and learn how it works. Because if you truly want to do better, then you will. The people who want SB over CB had every opportunity to do better, play Rumble to practice, play freelance Survival, make their own stacks, etc. But they didn't because they ultimately don't care about doing better. Majority of them play less than 10 games a week. The dedicated players wanted CB because they've already got their skills developed and wait for Trials to fight each other. There are outliers yes but not many. TLDR the people who want SB, don't care to try and improve. The people who wanted CB wanted to use Control to chill before going into the endgame. And unfortunately, the casuals were listened to instead of the dedicated population.
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  • We’ll see the fallout of SBMM soon enough. All the higher skill players I know have stopped playing control unless they stack, because if they solo or go in with a team of two or three, they end up playing tournament level games. Nobody wants to play tournament level games unless there’s valuable reward at the end of it. So everyone’s been maining comp or elimination lately for a mix of chill games and intense games. That leaves the low skill players alone in control to play amongst themselves. The low skill players are low skill because they have never put the time into the game to become better. That could be for various reasons, like they don’t have the time to play a couple hours every night or whatever else. Either way, they didn’t put much time into the game before, and they’re still not going to put in a significant amount of time now. They’re hopping into control during the 3-4 week pinnacle grind at the start of every season. None of these players are going to be playing 10-20+ games per night in week 10. They never have before, they won’t now. So we’ll inevitably see the control playlist die, perhaps as hard as it did a few years ago under similar circumstances. It wasn’t the casuals keeping this game’s PvP alive. It was the playerbase that plays the game’s PvP for the sake of just playing, regardless of lack of rewards. These are the people who’d tell you that they love destiny’s PvP, despite not being truly competitive, because of the gunplay. These are the people that bungie’s chosen to alienate over the past year.

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  • The irony

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  • 😂😂😂😂 Speak the obvious but misses it every time someone who is not them speaks it.

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  • See my biggest issue with that ideology is that majority of people will get utterly destroyed and more than likely will leave because they didn't have a good time while learning some of the inner workings let alone be able to try those inner workings. If you can't get a hit in all you learn is nothing because there was no actually experience from that encounter other than the fact that you're still new and that person has been here for some time

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  • When I first start D2 on steam it was right after Shadowkeep, played crucible to get some gear and was absolutely destroyed most games. My friend linked me a SirD video where he -blam!- on me with crimson, called me clueless and said I was playing from Tanzania because my connection at the time was not great. "you're still new and that person has been here for some time" was literally that situation. I got better internet for my connection, and spent a year perfecting a build/playstyle to the point I was at a 2.0 going into season 18, and as low as top 5% in trials report. I got good enough to go flawless multiple times and carry people flawless; I got myself the flawless title, I got the adept weapons myself.. I'm proud of where I started and how far I got through my own effort, not because Bungie only put me against people who were also new bots like me. I was trash, got -blam!- on and called trash... so I made the effort to improve and now I'm the one calling other people trash. No one will improve if there's no significant challenge there to force improvement. The people that will just leave if they get stomped are not dedicated players and the PvP should not be altered or changed for people who play casually; imo.

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  • Yes but without the casuals it ends up as if sbmm had been on the whole time as people stop playing it entirely. Which is one of the reasons trials had to be reworked is because such a small portion of the community would dive in every week. People didn't feel like they were being rewarded nor were they having fun. You need new people as much as your loyal fan base to alienate an entire section based on the whims of people who want to have an easy time while everyone else suffers is no way forward

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  • Your description of people who like SBMM suggests its only casuals who like SBMM. That’s only part of the picture. I’ve played a tonne of PvP and I prefer SBMM. There are many other dedicated/sweaty players like myself, who prefer SBMM. The casual SBMM players who want to play for fun (and care less about improving) don’t want to sweat it out in Rumble and the 3v3 knockout modes. That’s fair enough in my opinion. People are allowed to play video games purely for fun. Those modes are viewed as more punishing, more sweaty and less fun for casual players. Whether they prefer CBMM or SBMM, dedicated players play the most hours but are likely the smaller portion of the playerbase, compared to casual players who play less hours, but there are likely many more of them. In other words, both are important in having a healthy Crucible population. The question is, how can the Crucible cater to a range of players?

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  • https://destinytracker.com/destiny-2/profile/bungie/4611686018515876591/overview You haven’t played a single crucible game this season, let alone in the SBMM control playlist. You’re also a 0.5 in trials and your general stats for all playlists in previous seasons are not what most would consider to be a sweat. You say you like SBMM and I see that you play a fair bit of comp, however the SBMM in comp is a joke in its current state and isn’t representative of the SBMM in the current control playlist that you see one side praising and another side hating. Again, you haven’t played a single control game this season. I’m not sure how you’re judging SBMM and praising it when you haven’t played it.

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  • Edited by eeriearcade: 9/3/2022 10:12:31 PM
    I never said I had played Control this season (I haven’t played any D2 this season). I gave my opinion on SBMM because that’s my preference for matchmaking. My definition of sweaty is ‘opposite of casual’. Sweaty doesn’t have to mean the highest skilled. Did you notice that I called myself an ‘above average scrub’ in the title? I even gave a couple of my stats in the spoiler to illustrate that. The SBMM in Elimination is loose so I assume there will be similarities with Control. Haven’t played Survival for a while, but that was also loose SBMM when I played that.

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  • That’s fine, however, all the praise and hate you see for SBMM on these forums is based on this season’s control playlist. It’s very different from comp SBMM. If you’re a high skill player, every control game is basically a 6v6 tournament game. If you’re a bot, your control games are you as wile e. Coyote chasing roadrunner around and around the map for 10 minutes before blowing yourself up with a ghorn.

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  • I’m not dismissing valid complaints. What I’m trying to do is steer the conversation away from ‘I prefer CBMM/SBMM so screw everyone who disagrees with me’. I see so many descriptions of scrubs and sweats in relation to CBMM and SBMM that show no appreciation of why people like to play in a certain way. People have valid reasons for their preference either way.

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  • Most player don’t care about getting better at a little computer game. They just want to shoot at each other with an assortment of different guns and have fun.

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  • If that was all then people wouldn't have cared about the MM system.

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  • People should be happy with the current system. Bad players that don’t care to get better can shoot at each other; and sweatlords can measure each other’s blams. Everyone’s happy.

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  • [quote]People should be happy with the current system. Bad players that don’t care to get better can shoot at each other; and sweatlords can measure each other’s blams. Everyone’s happy.[/quote] There are many reasons why some ‘sweatlords’ prefer CBMM. I mentioned some of them in my topic post.

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  • We all truly know why sweaty bois like cb. 😏

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  • Yep, it is like you said. They just want to shoot at each other with an assortment of different guns and have fun. You are just mad because they shot you a lot more than you could shoot them.

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  • Why would that make me mad? It’s a shooter game. 😂 We shoot at each other, more or less.

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  • People should be happy with the current system. Bad players that don’t care to get better can shoot at each other; and sweatlords can measure each other’s blams. Everyone’s happy.

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  • 1
    Ya know, slightly off-topic, but when I played the beta for that game, there was anything [i]but[/i] honor in the matches I played. I think I got the full game for free awhile ago, but haven't even touched it. Do you think it might be worth reinstalling and giving it another try?

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  • Like I said, you'd better be prepared to get laid out for a while. But the game is fantastic once you learn how it works and understand the combat flow. If you're willing to go through it, I'd say try it again

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  • 1
    I just remember laughing from a few "honorless" instances in the beta before. I don't remember the name of the modes, but there was a team gamemode where you spawn in facing someone in a 1v1. However, instead of duking it out, they did a quick 180, ganked my teammate further out in the map in a 2v1 like this was Dark Souls, and then did the same to me. I was just like... "[b]bruh[/b]..."

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