Even If I bind my keys so that charged melee always has priority, when I use this ability up close a standard punch is executed instead. Is this working as intended?
If it is I don’t think it makes much sense, since 90% of the time players are using it in close proximity to the enemy.
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1 ReplyI think it's supposed to do that, but i'm not sure. Thunderclap IS a ranged melee, so it ends up doing the same thing as most other ranged melees i've used on any class when you're too close to the thing you're punching.