So if you didn’t know, getaway artist was changed for arc 3.0. Previously it gave us a supercharged arc soul when we ate our grenade, which was honestly pretty handy.
However with arc 3.0, the supercharged arc soul is built into the subclass. Whenever amplified, the normal arc soul turns into the supercharged one. So what does getaway artist do now? It amplifies us and gives us an arc soul for eating our grenade. So it essentially does the same thing now, but the benefit is worsened due to arc 3.0 changes.
Warlocks have no issue getting amplified, it’s extremely easy for us to be amplified all of the time. It’s also very easy to get an arc soul by just placing down a rift with the aspect. Meaning that the only benefit of using getaway artist is that you can get an arc soul even if you don’t run the arc soul aspect. But given our other exotic options, and given you have to eat a grenade to get an arc soul, I think getaway artist should be buffed.
A buff like increased arc soul duration, more arc soul damage, or even two arc souls. All would make it a much more popular and useful exotic in my opinion.
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1 ReplyEdited by Potatomilk: 9/2/2022 9:08:28 PMI think getaway artist should be like an arc version of starfire protocol. It gives an extra grenade charge and gives rift energy (in addition to the grenade energy it regenerates) when an arc soul damages an enemy. You would have 0 downtime on arc soul when doing boss dps and can throw more arc grenades without worrying about your arc soul going away.