The last four or so games I have played all have come down to who has the better/bigger stack of players. As a solo player i feel like it has been not fun nor rewarding overall whether I won or loss. I know it’s only a week in so I will continue to play but it feels so much worse personally than it did last season so far. Specific problems for me: the connections are sketchy, people are quitting really often, spawns are being flipped cause the stacks just camp them, and I never really feel like I contribute in a meaningful way to my team when I am on a team with a 4+ stack.
I also have been finding it hard to play with non meta weapons or just trying something new. I am genuinely uninterested in playing crucible on my other characters because I know I am not as good with them but will be in the same lobbies. Also I just don’t feel like I am as good as the people in my lobbies are. It feels way more sweaty in every match I have played.
Now I don’t know how other peoples experiences are overall. I hope the experience for other players have been fun overall because it’s been kinda rough for me. I don’t know if this is the right direction for the game mode in my opinion. I would rather get blown out by a solo player getting 10+ kda in a connection based Freelance every once in a while than this.
From what I have heard stacks can match down if they have someone from a lower skill ladder in them. I would really look at that if it’s true. Not only would it encourage stacking (which in and of itself is not an issue because people should enjoy the game with friends but as a mainly solo player I might as well be playing d1 blindfolded half the time) it also completely defeats the purpose of the ladder in the first place. People in that upper echelon of skill should never be in my lobbies when I already am playing people around my skill level. It makes it almost impossible to have a balanced lobby. It just really exacerbates my main problem with sbmm as a concept: you have to be your best with the most meta load outs to have a shot at winning.
Sorry for the essay, I just wanna give my early and honest feedback. Also sorry for the redundancy in parts.
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Bungie has consistently made pvp worse every season. Sbmm dosent belong in casual pvp. It belongs in competitive where the sweats live and where people have been asking for it. But they don't listen they ruin the game for casual solo players and I dread to think what it looks like for new light players. If they wanted to test out Sbmm they should have done a crucible labs thing and given people the option to play it, but no classic bungie they take away an actual decent playlist and replace it with sbmm control which is unbelievable every game in a normal casual playlist is now a sweat fest with bad connections and people leaving. Sbmm has never worked for any fps game using casual pvp it ruins the experience, and the fact that they basically forcing you to play it for seasonal activity completions just shows that the company cares less and less about the pvp community.