Bungie should/needs to incentivize Guided Games in some way or fashion. This feature in my experience isn't helpful for a for casual players or die hard solo players. 99% of LFG posts are KWTD Posts (shocker) comprised of people who can teach but choose not to so solo players are subject to toxic groups (KWTD Kids, etc..) which can deter them away from using LFG in the future. Either incentivize the mode, make an LFG section for Sherpas, allow matchmaking in raids (controversial take), or just tell us solo players to get bent and removed Guided Games as a whole. Just do something
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Tbh the solution lies in the middle. If I am doing a raid for the first time I usually watch a guide beforehand and let the LFG poster know that it is my first time, but also that I know what to do in theory. Things usually work out well. I understand what you are saying about having too many kwtd requirements, but it is also true that sometimes people just want to enjoy the raid without having to teach every single thing. One time I had a guy in my group who was struggling to understand how to defend a conflux… Many times, in my experience, the kwtd requirements could be loosely translated in “at least have a general idea of the encounters”.