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originally posted in: Warlock Super Movement (?)
8/31/2022 3:06:37 AM
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Warlock roaming supers. Dawnblade: movement feels fine. But everything else about the super just sucks. Solution: increase tracking, increase PvE damage, increase AoE. Add "everlasting flame" to dawn chorus. Stormtrance: Ionic blink helps a lot, but it burns too much energy, the duration is too short, and the super doesn't do enough damage in a lot of content. Solution: increase duration and damage, decrease Ionic blink cost, add blink as a jump option. Nova warp: Feels amazing, teleport doesn't cost much, blink makes the movement very fluid. Buffs? None needed, maybe killing PvE enemies increases duration to cement its ad clear ability? Shadebinder: also feels great, though lack of movement is a little frustrating. Solution: add blink as jump option. This was available in the campaign if you played through with blink and the super felt waaaaay better
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