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originally posted in: Let’s Boycott Crucible
8/30/2022 1:32:18 PM
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Hate to tell you this but If CBMM was the answer and it worked well then they would not have switched away from it. Is the new system perfect out of the gate? No, but they said that it wouldn't be and that they will be making adjustments once they get enough real world data to make a decision on what to adjust. I will say that there needs to be something done to reduce or mitigate the impact of people leaving matches, but people have been leaving matches long before this season. I think that there are 2 "simple" things that they could do. 1) People joining mid match get the passive super energy that they would have received if they were in the match from the start. This would hopefully reduce the frequency of those players also leaving. 2) Provide some buff to the team that has fewer players. The strength of the buff is dynamic based on the difference in team sizes. a 1 player difference (5v6, 4v5, etc) would grant a. minimal buff, while a 5 player difference (1v6) would provide the strongest buff. The concept of this is to prevent the shorthanded team from getting completely steamrolled while waiting for others to join.
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  • Literally to your First sentence, if SBMM worked fine(which it doesn't) why did they Remove it from the game Twice, and Bring back CBMM? 🤷 There's literally a 15% chance it stays, and an 85% chance it goes. Bungie can create good things, SBMM, isn't it.

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  • IMO neither a pure SBMM nor CBMM work which is why they have bounced between the 2 over the years. Their only option outside of getting dedicated servers is to use the hybrid approach they are trying now with Loose SBMM. The new system still needs a lot of work and lobby balancing still seems to be a joke, so hopefully they can make some worthwhile adjustments soon. Unfortunately with P2P networking matchmaking will always hose some portion of the player base (SBMM hoses high skill and CBMM hoses low skill). They have to figure out how to hose the fewest players possible which is what they are trying to do with Loose SBMM.

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