Hey
In my experience in the expedition playlist, the ruffians spawn at the end of a treasure step and despawn when the last treasure engram is collected.
So most of the times they despawn before the heads-up telling you they have spawned.
So my suggestion is to make the ruffian stay after the treasure step or spawn earlier so the team have time to react and not accidently clear the step.
Also with the amount of treasure engrams ruffians are really useless.
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2 RepliesEdited by Demon_XXVII: 8/29/2022 4:49:00 PMThey need to be more obvious In a giant “holy fudge” kinda way 2-3 times the size, arrive with a fanfare and be challenging enough to beat that no single guardian can nuke them without the other two in the fireteam getting shots on (thus getting progress for the fireteam) Oh and stop the orb glitch that is breaking the spawning of the [i]Ruffians[/i] in the first place