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Destiny 2

Discuss all things Destiny 2.
8/23/2022 10:23:22 PM
11

How do YOU like arc 3.0 and the update?

I HATE THIS

8

Good

64

Bad

33

IDC

17

Boring

32

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  • It has some fun things, but Titan and Warlock feel like their missing something. Not sure about hunter yet. Titan: - thunderclap is cool in concept but not super practical in practice. In PvP it’s a novelty that while fun is pretty bad. In PvE, it’s damage isn’t worth the wind-up time compared to the other two. They need to buff its damage to higher health targets. Hopefully the exotic can address this… - Thrust feels odd. I can’t be the only one that feels disoriented when I use this. I tend to lose track of my targets. It also has weird interactions with where you can use it compared to hunter dodge. It’s fun in PvP when you pull it off, but it’s not crazy. - FoH still feels terrible in PvE. Warlock: - subclass identity feels pulled in different directions between aspects and the neutral abilities of Arc. - most of the strength relies on you being amped constantly. This is ok for patrols but feels bad when enemies are tankier or when you’re competing w teammates for kills. - Both Supers feel weak in PvE compared to counterparts. - Only 1 new thing total… Arc in total: - I think hunters have the best kit overall, but their kit is even more married to the melee focus than the other classes. - Arc falls off hard in strength in endgame PvE. Melee builds are pretty bad, and both hunter and Titan have large portions of their builds dedicated to melees. - Lack of weapons that can apply debuffs. Last season has a lot of weapons drop with incandescent. This season there are only 3 weapons currently that can drop with the new Voltshot perk: the seasonal Sidearm, Scout, and linear fusion. We might see Defiance of Yasmin later this season with it, but that’s it. - Speed Booster feels underwhelming and disconnected from the rest of the kit. It happens when sprinting while amped, if this gave boosts to certain fragments while active it’d feel more like a part of the arc kit and not just something that happens. - Jolt’s damage seems inconsistent. Sometimes it does great and clears out tons of adds. Sometimes it feels like it does barely any damage or not even activate at all.

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