-
[quote]From a lore perspective, im so glad they didn't cave to the dull unimaginative requests for a poison subclass 🤢[/quote] I'm going to respectfully disagree. The interaction between Thorn/Osteo Striga and Necrotic Grips is something we never saw in Destiny before and it's been the funnest experience for me. A subclass that builds off this would be my go to. Also from a lore point it is plausable considering we essentially made a new Weapon of Darkness in the form of Osteo Striga thus deepening our understanding of Hive magic. Corruption would be an opposite to Arc. Arc uses yourself as a conduit to channel energy that results in a chaining effect. Corruption, as we see with Thorn/OS/NG uses the opponents energy/life force that results in a chaining effect. Clearly not something you would enjoy and that's fine. To me, what they showed of Strand was essentially a reskinned Burning Maul for Titans and Shatter from D1 Void Warlock (where it splits Novabomb into 3). To me, that's unimaginative and I do hope that changes from the pre-alpha they showed. [quote]Strand is the logical next step and our Stasis communion and understanding of it as sequencing matter into crystals and using Deepsight to peer beyond, led us to it.[/quote] Your reasoning is sound and I will agree with this after spending the day thinking about this. Stride to me feels like the oposite of Void; Strand is, as you said to someone else, the manipulation of matter. Void on the other hand is in the simplest terms, the breaking down of anti-matter. Looking at it like this though, it kind of makes it seem like Void is more of a darkness element then Strand
-
I would’ve enjoyed a poison subclass more, but I’ve yet to try strand so I’m indifferent. But, it does makes sense lore wise to have a poison subclass, and it would’ve had a stronger pool of fragments/abilities to choose from due to the fact that have magic is more understanding than “manipulation realty” which is strand. It is indeed the polar opposite of Arc. And it focuses on weakening opponents and draining their life force. It would have been amazing to have it implemented. As hive magic is almost pure dark energy, and one that has been around since the very beginning of D1.
-
I don’t see how this was logical without us knowing that’s where they were going. It makes sense in post, but it’s not where my mind or most peoples minds would’ve gone. I read one of your other replies as to your predictions for a 6th subclass. My interpretation of the next subclass would’ve been that more primal darkness aspect, something forcing entropy to its fastest and most destructive rate. That’d be a corruption or decay style subclass referencing particle decay and the breaking down of particles into more simpler particles (basically the sword logic on matter). It’d also be an inverse of Arc due to its self-destructive nature whereas Arc throughout destiny lore has been styled as having a life of its own. I 100% agree with you on the 6th one though. A physical class centered around gravity, terraforming, and physicality is probably the most likely final subclass.
-
Ferus LuxBuilds are an illusion. - old
Oh thats what they said in the reveal. Strand is the manipulation of mechanics and interactions of matter, energy and living things aka biology. I'm thinking this was inspired by DNA and Dark Energy, with strand being something that messes with a hidden primordial web in existence that connects things. The reason I say this is logical is because Darkness is about domination, reduction, and order. The Winnower liked simplicity and what better way to reduce pattern variety than to manipulate the very mechanics that allow things to exist. If they were gonna do what you said, imo, it could be based on Gamma ray bursts and radioactive decay since the Winnower DOES have a fascination with "gamma ray bursts burning up garden worlds." -
Yeah I get what you mean. It makes sense when Bungie talks about it, but I never would’ve gone there with the concept as the next step in our journey into the darkness. I feel more like they came up with the hunter stuff beforehand and made a subclass identity around what they could make with it (grappling hooks and whip darts…). Might also explain why the hunter kit looked so polished and well thought out compared to warlock or Titan (both looked really meh and uninspired in the reveal). We always had a hunch that green’d be next it’s just not what people were thinking once they saw the interactions between necrotic grips and the poison exotic weapons. I’m excited for it, but they need to go back to the drawing board if this is what they’ve got for titans and warlocks. It just looks really underwhelming to me personally.
-
Edited by Ferus Lux: 8/24/2022 6:28:03 AM
Ferus LuxBuilds are an illusion. - old
I like that they defied expectations because poison is too cliche. I agree about Titan but for Warlock, I love it because it's psychic and floaty and Warlocks haven't had a one and done super in a long time. -
Yeah I get what you mean. It makes sense when Bungie talks about it, but I never would’ve gone there with the concept as the next step in our journey into the darkness. I feel more like they came up with the hunter stuff beforehand and made a subclass identity around what they could make with it (grappling hooks and whip darts…). Might also explain why the hunter kit looked so polished and well thought out compared to warlock or Titan (both looked really meh and uninspired in the reveal). We always had a hunch that green’d be next it’s just not what people were thinking once they saw the interactions between necrotic grips and the poison exotic weapons. I’m excited for it, but they need to go back to the drawing board if this is what they’ve got for titans and warlocks. It just looks really underwhelming to me personally.
-
TeaBags0614“Folding was never an option.” - old
I thought strand was the Hive magic subclass- None the less, any clue as the what it might be? -
Edited by Ferus Lux: 8/23/2022 9:40:31 PM
Ferus LuxBuilds are an illusion. - old
It's reality based and psychic in nature but having to do with matter manipulation on a different frequency. Strand is the thread that connects all living things and matter, allowing users to unravel and alter both. We discover it on our own after our experiences with Deepsight. -
Any thoughts on what you think they’ll do for the 6th subclass?
-
Edited by Ferus Lux: 8/23/2022 10:32:53 PM
Ferus LuxBuilds are an illusion. - old
A few. They said darkness powers are rooted heavily in conciousness and memory but we also have to remember the role Darkness plays in the universe of Destiny. Primordially, it was a force for culling and reduction as well as entropy, all necessary principles. Can't have energy without decay and heat death right? But on a personal level, the Witness seems to have cultivated Darkness to also be a force based on domination. Stasis not only causes instant heat death upon touching things but its not ice--it actually sequences things into perfect simple crystals: this sequencing is domination of the natural world into a simple shape. Stand is the domination of living things and complex structures as well, manipulating latent and unseen threads that bind energy and organic matter to reality. Basically, a huge middle finger to quantum physics and laws of conservative mass. The Witness also sees terraforming and shaping as a form of domination. We've seen what Resonance does. It allowed the Witness to -blam!- worlds using Pyramid Scales back in Season of Arrivals. We've seen Resonance dominate the Worm gods and Hive. Expect the last Subclass to be based heavily on world alteration, terraforming, and matter transmutation, if not Resonance itself. Even Savathun hints at this if she is to be even slightly believed, she was right when she said "The Last city is not the last city" and that we fight for control over Darkness. -
TeaBags0614“Folding was never an option.” - old
Ohhhhh that makes a lot of sense following the “Darkness is within everything” idea