I kind of have a worry about the Juggernaut shield returning. In D1 if I remember, you either had to choose between Juggernaut or being able to shoulder charge. In D2, shoulder charge is a melee, and Juggy is an aspect.
This would mean that someone could use a juggy shield, and shoulder charge at the same time. Thus, removing the single weakness of going in for a shoulder charge.
When paired with peregrine greaves for a 1-shot, this would make shoulder charge/juggernaut a broken combo for pvp. I hope Bungie can look into fixing this, because I can already sense the community hating on Titans again. If it means anything at all, I myself won’t be doing this, because I main solar for pvp anyway. To all of you who will, I hope you crutch on it hard enough to where you forget how to play the game by the time it’s nerfed.
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3 RepliesEdited by DiZ: 8/23/2022 1:34:41 AMOne key difference between then and now is that both are tied to cooldowns (class ability and melee charge), whereas in D1, either could be used indefinitely. Plus, if I'm reading it correctly, the new grounded Thruster evade is a new class ability as well, so you won't have the best of both (all?) worlds. Arc 3.0 will definitely be potent, but I don't know if it'll be worse to play against than Void 3.0's launch.