The series of over nerfs have made this ability usless. Where at the moment it might be the worst ability to date. The knockback is near non existent that pocket singularity does everything hhsn shouldn't do but 3x better. The charge time is so ridiculously long for something that no longer one shot let alone does anything. You have to run a shitty gernade which offers not very good usage just to charge it into something worse.
It's crazy warlocks lost two ohks which one really isn't a ohk. Hhsn no longer one shots and atomic breach was stripped away and can no longer be paired necrotic grips to ohk low resilience guardians.
Shoulder charge was hit two yet it has better usage and more then one. Yet you can slap on greaves and you are good to go.
But hey for some reason it's okay for hunters to keep throwing knives a ohk paired with an exotic that does all the work for you.
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13 RepliesEdited by Lord Ignatius: 8/22/2022 10:12:46 PMHandheld super nova is fine as is and works really well if you wombo combo it with the melee. My only problem that I want to be resolved is why is it gated to magnetic grenade? I want to use scatter grenade with it not mag, this is why I think skill applying to abilities is a really dumb notion because you make them very ineffective or unnecessarily risky in another of situations. Just make it apply to all grenades and make it a separate aspect even if it's 1 slot but being gated to mag nag is why it's not used. 150 to the face followed by an additional 60+20 is 1 shot and can happen very quickly. You could spam it if you use controversy but that's alot of work to replicate what we used to have.