Destiny 2 is in the Overly Monetized. I count 4 avenues that Bungie uses to milk money from Its Playerbase. 1( Eververse. 2( The Battle Pass, 3( Dungeons and 4( DLC. That is way to many in one game to monetize. With Bungie now with Sony, I think they can tone down the Monetization avenues. With Sony, Bungie doesn’t need 4 ways to take money from the Playerbase. You only need one or 2 via DLC and Eververse, and allow for the seasons and dungeons be free or at least come with the DLCs.
Digital Extremes has one revenue source and that’s the Marketplace with Warframe and that’s it. They don’t charge for the the DLC, Battle Passes etc. and they make it just fine and in fact making another game Soulframe.
Diablo 4 will be even worse then Bungie cause they want to charge for 1( The Game. 2( The DLC. 3( the Battle Pass and 4( the Cosmetic Store. Having 4-5 avenues for venue is just greedy and quite frankly, in Destiny’s case, it’s making this game not so Free to Play. Before a buddy of mine got me the DLCs for my newly build Computer, I stopped playing this game for its overly Monetization, but for the DCV and Sunsetting etc. something needs to be done, the Monetization needs to be toned down.
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#destiny2
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Destiny being Overly Monetized? Go check out Black Desert.....and comeback to me on that. 25$+ for 1 Outfit, nothing else. Oh and extra 30$ for the Awakening Sets. That's just for 1 Character so far. Destiny, 1 Character set, is about 15$...wait, also having the Equivalence with Bright Dust, giving an different avenue to Purchase items. Black Desert has no In-Game Currency to buy Store items.
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9 RepliesMaking this game “F2P” was a mistake.
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1 ReplyYou see this is the problem with so many games going f2p these days. You have a bunch of people running around complaining about content costing money. Soon enough we’ll have people in stores complaining that the food costs money…
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Totally disagree. The game is a cheap hobby coming in under $10 a month for all content. They have every right to try to turn profits in the shop. The thing about people who cry about ornaments, ghosts and ships is that you simply don’t need to buy any of it to play the game.
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Not everything needs to be free. I don't pay for cosmetics. I also just purchase the deluxe edition. No other purchases required.
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1 Reply
Praedyth😘 - old
I remember getting into an argument about monetizing in games with some random who thought it was a better value to spend 40$ on a car in gta online than spend 10$ on a season of D2 content. -
Edited by reenry: 8/22/2022 8:12:30 PMWarframe operates on a completely different system. Platinum, even though you can get it for free, is still a hard to get currency and you need it to expand your inventory or do trades to obtain things. Cosmetics and platinum are the two things driving Warframe. Like the Warframe bundles are -blam!- insanely pricey compared to grinding it. Destiny makes money off of content and the very small Eververse selection compared to Warframe. Extra content costs money, shocking right? If you’re into Destiny buy the Deluxe edition. About $80 and worth every penny for a full year of Destiny content. Only thing that was kinda shitty was the Dungeons. Everything else is cosmetic and I dont care. Game is extremely accessible even if you dont have certain expansions, its just extra content. Game has never been p2w and thats all I care about.
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Aren’t Dungeons also DLC? I didn’t install them via disc. But you are right that within the game Bungie has multiple revenue streams where people can ala carte their experience. As a player the best you can do is lump several of them together to pay for at one time. To where it is just Expansion Deluxe Edition and then all the stuff in Eververse. On the one hand it looks like they are trying to nickel and dime the player base. But if you bought the Deluxe Edition of WQ you’d have got the four seasons and both Dungeons for less than buying it all separately. However not everyone has $80 USD to drop at one time. So you have the option to buy as you go on these things. For people who only play the expansions and then leave until the next one all they got to so is buy the standard edition. Some people don’t want to risk buying all four seasons and not being able to play all four. So maybe they just pay for the 1-2 seasons a year they know they’ll have time to play. I think where Bungie is missing the mark is on organizing and offering it in a way that’s easy to understand. The Dungeons were brought up pre-release as kind of a “oh hey BTW, they come with Deluxe only”. And for anyone that may have been on the fence and just wanted to play the campaign, there was no Deluxe upgrade option post release. There were a lot of people asking for one. My friends included. Maybe that was the play all along. They knew many people wouldn’t get the Deluxe, so they planned to make more off of them. If everyone only bought the Deluxe edition their plan would have failed. I don’t know. I guess the alternative is bake the price into the standard edition. Instead of charging extra for the Dungeons after the fact, make the standard edition Expansion cost $50. But I’d assume they have data to show they’d lose more sales to a price hike. This is like shrinkflation in video game form. I wonder if now that Bungie is owned by Sony, Bungie’s financials will get released annually or quarterly. Then maybe we can see where the money goes. It is hard to tell how much more D2 can be monetized before the game really does start to die. It’s made some players leave, and the F2P/Trial nature of the base game seems to ensure new blood keeps rotating in. But eventually there is a breaking point for most of the player base. Hopefully soon we start to see the fruits of Bungie hiring up. It would be nice to see the output of content better match the pricing of things. Value isn’t awful, but the cost to content ratio now is not quite matching up to when Activision published and assured with Forsaken. Where getting more content in between, but the big releases definitely haven’t recovered.
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Or pay for the deluxe edition for a year worth of paid content?
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[quote]Destiny 2 is in the Overly Monetized. I count 4 avenues that Bungie uses to milk money from Its Playerbase. 1( Eververse. 2( The Battle Pass, 3( Dungeons and 4( DLC. That is way to many in one game to monetize. With Bungie now with Sony, I think they can tone down the Monetization avenues. With Sony, Bungie doesn’t need 4 ways to take money from the Playerbase. You only need one or 2 via DLC and Eververse, and allow for the seasons and dungeons be free or at least come with the DLCs. Digital Extremes has one revenue source and that’s the Marketplace with Warframe and that’s it. They don’t charge for the the DLC, Battle Passes etc. and they make it just fine and in fact making another game Soulframe. Diablo 4 will be even worse then Bungie cause they want to charge for 1( The Game. 2( The DLC. 3( the Battle Pass and 4( the Cosmetic Store. Having 4-5 avenues for venue is just greedy and quite frankly, in Destiny’s case, it’s making this game not so Free to Play. Before a buddy of mine got me the DLCs for my newly build Computer, I stopped playing this game for its overly Monetization, but for the DCV and Sunsetting etc. something needs to be done, the Monetization needs to be toned down.[/quote] When you own bungie, go ahead and change how they do business. Until then, feel free to opt out of purchasing dlcs, battle passes, and eververse.
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3 RepliesWe need more monetization in this game. Monetization = more content.
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3 RepliesImagine wanting stuff for free.
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1 ReplyProfit is profit. Greed is greed.