Okay, so I had a few ideas for 4th aspect slots for void.
Hunter:
Hunter's Mark
Weakened targets are marked. Killing a weakened target spreads weakening to nearby targets for a longer duration.
So this would give the hunter some sort of aoe option and give an aspect that isn't focused on invisibility. For hunters being focused on invisibility and weakening, they dont really have that much more when weakening than a weakening grenade. Instead of only having a smoke bomb that can weaken and not really deal damage, why not give them the ability to actually weaken everything? Idk how many fragments it would get, but the duration would last as long as the Flawless Executioner punch or the Tapper's Ambush quickfall.
WEAKEN THE WORLD!
Warlock:
Equivalent Exchange
While devour is active, your void weapons fire volatile rounds.
I love the idea of warlocks being energy vampires, but their abilities only do so much. I figured that titans get an aspect that makes them better when they have overshield, so why not give the same treatment to warlocks. With a volatile melee, they didn't really have other ways to do it, making the melee seem out of place. With this, volatile rounds gets to see more use, it is thematic making it seem like you are expelling the energy gained from devour, and warlocks are cemented more into the volatile/devour focus that I assume they were intended for in the first place.
INFINITE VOLATILE ROUNDS!
Titans:
Suppressing Offensive
After suppressing a target you gain an overshield. When your overshield is destroyed, it releases a suppressing blast of energy around you.
So this kind of follows the Hunter's Stylish Executioner model where you can use one aspect to trigger it infinitely. The playstyle would be similar as well, where you are encouraged to run into the enemies headfirst and fight in close range. Once again, the focus is suppression and overshield, the intended class focus.
INFINITE OVERSHIELD!
Thoughts?
-
4 RepliesWarlock and titan op in pve for sure.