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Destiny 2

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Edited by Doddie124NZ: 8/21/2022 1:11:53 AM
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Doddie124NZ
Doddie124NZ

-blam!- old

Stasis needs a lil buff

So bois Currently we have solar and void 3.0 not far off arc 3.0 which is amazing. I love watching this stuff get remade BUT stasis, it was released before everything then it was nerfed to Jesus himself. Problem here is 1) stasis is very lack lustre compared to the other supers with only one super ability per class unlike the other subclasses which have 3. 2) stasis was nerfed to death in pvp and it’s still good there but in the PvP nerfs it also effected PvE which SUCKS. So hear me out, we get a stasis 2.0 which just maybe adds 2 other super abilities per class cantered around the current ones no need to buff it just maybe mix it up a bit :) what are your thoughts?
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    SlingshotNerd
    SlingshotNerd

    Stormcaller 3.0 is not good; needs buff - old

    I want 3 buffs to stasis, 2 specifically on Warlock 1. a different melee on shade binder. Now the current one is absolute dog in both PvE and PvP: a very slow, limited ranged projectile that has to directly impact the opponent to freeze them for only 1-1.5 seconds…yeah no thanks. 2. During the super there’s a method to shoot only two freezing projectiles rather than 4 by timing the attack and shatter button at a certain time (very annoying to proc) this leads to you using less super energy because you’re not wasting it on projectiles that aren’t needed since you only need 1 to freeze enemies. I want it to be default that it only shoots 2 projectiles per input, and if you want to shoot more just hold down the attack button. The 3rd one is shatter’s damage should be increased on bosses and champions, while on red bars and orange bars shatter should slow or freeze nearby enemies that aren’t killed from shatter. That way I wouldn’t have to rely on the Aspect frostflare bolts on Warlock, and Hunter/Titans have a way to chain freeze enemies in their neutral game.

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