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Destiny 2

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8/20/2022 2:21:21 PM
30

The irony

That all the non arc warlocks are saying that arc warlock is already the perfect subclass and it's hard to improve on, yet none of you hunter sycophants ever demanded anything other than Well in any relevant content ever. When was the last time [i][u][b]any[/b][/u][/i] of you used or had on your team a stormtrance in a GM or any master level content? The last time stormtrance had any purpose was guiding potatoes through [b]Queenswalk[/b] 3yrs ago. Chaos Reach is barely even remotely relevant in end game content with geomags and still does less than missile titan and orpheus or star eater hunter lmao Before you even think of bringing up pvp, stormtrance has always been easy to shut down or out run and I can assure you because it technically floats off the ground and not run, it won't benefit from the speed boots amplify grants. Ionic blink is supposed to cover for that and we all know how clunky that is already. You have to stop your damage, blink a [u][i]very[/i][/u] short distance, then there's a delay before you can start damage again. By that point you're already dead or your target is gone. All I see is "aRc WaRlOcK iS aLrEaDy PeRfEcT" yet [u]nobody has played it in over a year in anything relevant.[/u] I don't care that hunters got a new super. I care that my class didn't receive a proper rework like titan and hunter. [b][i][u]EVERYONE[/u][/i][/b] has access to fragments and the new "verbs", that isn't revamping warlock arc 3.0. It's taking most of what we already had and giving it to the other 2 while we get nothing new, innovative, and [u]exclusive[/u] to warlocks outside of a suicide melee slide that will be just as finicky and gimmicky as the wildly inconsistent and weak void melee and solar snap.
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  • Edited by Doctor_Roidberg: 8/22/2022 2:12:40 AM
    Everybody keeps acting like Solar 3.0 was somehow a win for Warlocks… it’s not. Solar Warlock is a bloody mess, but it’s problems are being hidden by incredible Exotics holding it together. Phoenix Dive is flat out horrible. Just awful. It’s Shatterdive on a ~40 second cooldown + Wormhusk activation. It should have never been moved to Class Ability. It makes no sense to have Icarus Dash and Heat Rises tied to separate Aspects. They’ve worked hand in hand for the idea of aerial combat (which is already a total scam because there’s basically no benefit to airborne combat since airborne accuracy is a clown fiesta of a mechanic), yet Bungie decides to split them for no apparent reason. Dawnblade now has the lines of fire shoot out from projectile impact as a base upgrade to Dawnblade, but the Super extension on kill is completely gone. The speed boost you used to get in DB is now kneecapped EXCLUSIVELY ON BURST GLIDE, the objectively BEST glide, and if you want to get around fast you have to use Icarus Dash, which means using an Aspect slot and using a bunch of Super energy since Icarus Dashing in Super eats Super energy. Not to mention Dawnblade hit registration still sucks, Dawn Chorus is a total shell of it’s former self with it’s Super damage nerfed into oblivion, and the fact that Bungie took two of the Warlock’s best tools and gave them to the other two, heal grenades and ability regen for buffing allies. Bungie took what made middle tree Solarlock good and gave it to Hunter and Titan. Then they took top tree Solarlock and chopped it up into little pieces and made it into the new Solarlock 3.0. And they took bottom tree Solarlock, and threw that sh*t in the garbage. There are gaping flaws in Solar 3.0 Warlock, that have been bandaged over by exotic armor. I see the same storm brewing with Arc 3.0. Edit: I’m a Hunter main with more time played on Hunter than Warlock and Titan combined and even I can see the problem with Warlock kits. Check my WastedOnDestiny if you don’t believe me.

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