They should just have it fire a big crystal (rather than hold to make it), have the hold button instead emit a detonation blast to shatter it, have left trigger aim but also show the "aim where you want it" icon on the surface
Boom problem solved
- R2 : big crystal
- R2 held : shatter
- L2 : aim w/ stasis icon where to put crystal
Have catalyst do *drumroll*... hold Square to swap crystal style between stasis nade styles : tracker nade, duskfield nade or big iceberg nade (default as exotic currently does)
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