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originally posted in: Nerf titans melee
6/6/2022 7:51:17 AM
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hunter dodge: breaks AA, recharges melee, reload weapons, tied to a stat, change directions on a dime, one all three subclasses. icarus dash: 5s cooldown, practically infinite, doesn't cost anything, change directions on a dime, one subclass. shoulder charge: arc, void and solar requires melee to actually hit to blind, suppress, or scorches target, requires sprint, sprint has to be refresh after activation, tied to a stat, practically infinite if you don't hit anything, nowhere near as reactionary as the others. OP: how exactly is this the titan fault? When SC, icarus dash, hunter dodge, blink, mask of bakris (and glaive skating) can all be used in rift, the [b]Real[/b] problem is these movement abilities can be used while holding the Spark which is a development problem not player and their no hidden gentlemen's agreement to playing rift you play lose or win it doesn't matter.
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  • Amen

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  • icarus dash and blink have cool downs, as for exploites like skating and shatter dive clear across map i report that crap

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  • Prob report yourself for griefing your team and feeding. 🤷‍♂️ I report bottom feeders

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  • usually at the top but good brain dead assumption

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  • At the top of what? You play upside down?

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  • At the top of what? You play upside down?

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  • Edited by Twizted1414: 6/6/2022 8:42:35 PM
    Mute

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  • 🤣

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  • mask of bakris extends dodge but all so its cool down your dodge does not start to regen until that stasis dmg buff fades

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  • or if the round ends via rift, TOO, comp, an elimination

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  • not really tied to a stat it has no cool down unless you hit someone with it so if you're using it to run away your strength is not a factor, give it a 5 second cd like icy dash I'd be fine with that endless spam making it so you have no chance to catch them my only issue

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  • Sure thing as soon as all the dodges in the game have as long of a cool down as "icy dash".

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  • Edited by UnspokenONI: 6/6/2022 8:11:31 AM
    5 second cd like icy dash... shiver strike? has one of the longest cooldown times in the game. costs melee even if you don't hit with the added benefit of changing directions via turning while holding melee (unlike SC) and now cost entire melee energy thanks to glitch.

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  • 1
    [quote]hunter dodge: breaks AA, recharges melee, reload weapons, tied to a stat, change directions on a dime, one all three subclasses. icarus dash: 5s cooldown, practically infinite, doesn't cost anything, change directions on a dime, one subclass. shoulder charge: arc, void and solar requires melee to actually hit to blind, suppress, or scorches target, requires sprint, sprint has to be refresh after activation, tied to a stat, practically infinite if you don't hit anything, nowhere near as reactionary as the others. OP: how exactly is this the titan fault? When SC, icarus dash, hunter dodge, blink, mask of bakris (and glaive skating) can all be used in rift, the [b]Real[/b] problem is these movement abilities can be used while holding the Spark which is a development problem not player and their no hidden gentlemen's agreement to playing rift you play lose or win it doesn't matter.[/quote] Warlocks can still use a double icarus if they pop heat rises. Hunters no longer break AA when dodging, this changed a while back. Titans, let them eat crayons in their corner.

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  • Edited by UnspokenONI: 6/6/2022 8:00:15 AM
    [quote]Warlocks can still use a double icarus if they pop heat rises. Hunters no longer break AA when dodging, this changed a while back. Titans, let them eat crayons in their corner.[/quote] Warlocks 1.heat rises perk slows icarus Hunter 1. dodge does break AA. 2. it just doesn't disarm tracking nades anymore.

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