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originally posted in: I drew a thing (The Amorphous)
5/17/2022 10:11:36 PM
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Neato, my nose bled when I opened this. [spoiler]it was not fun. I now have a tissue sup my right nostril...[/spoiler]
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  • I don’t know why, but Iris cutting open your nose as soon as you see her is strangely in character. [spoiler]A remarkably small amount of people have actually commented on the drawing itself. That’s probably not a good sign as to its quality. >.>[/spoiler]

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  • Edited by Sumpig-2: 5/17/2022 11:07:14 PM
    Well it could definitely use some work. It's not a bad thing, you just gotta polish it a bit. Try multiple drafts if you need to. If ya want to read I'll just put some suggestions here. [spoiler]First off there's the proportions of the girl's head. The nose bridge seems... broken. The top of the nose goes to the top of the head (supposedly) and that makes the forehead not look long. Neck seems a bit long for the body size. Sliiiightly shorter I think. The arm needs a generally equal thickness, with the forearm kinna shrinking to the wrists. Yours are good, just needs a bit more meat on that bicep. Shoes a bit too round, top and bottom are flatter lines (but not parallel). But feet in general suck to draw so that's understandable. Now this advice could all be wrong, but just in case, you could look up that FGO x Bloodborne Abigail comic for reference maybe (love that art style). Abby might be similar enough in design to help. Maybe alter a bit for height or so and so. (You don't need to copy exactly, just for the general scaling of limbs and stuff)[/spoiler] [spoiler]For the shadow that totally isn't FMA:B Pride. Unless intentional, maybe orient the eyes in different directions instead of just sizes, there are a lot of nearly vertical ones that make the shadow seem more orderly/artificial than chaotic/organic. For the shadow shape itself... idk, maybe it's the sharp edges? The ... unevenness of the top and bottom? [u]Experiment to see what feels right[/u]. That's usually the best way to do it. Use references if you need to. [b]Edit: probably the lack of uniform direction. The big picture is just as important as the small. All sizes matter![/b] Make sure the teeth around her hands gradually change directions so it seems more uniform, but with uneven spacing. Hard to explain. For the shading, best to do it all in one direction, even if it makes things difficult. It works out in the long run. [i]or use a blender. Basically a tightly rolled up stick of a lot of paper sharpened like a dull pencil. Probably buy instead of hand make.[/i][/spoiler] I do like the corner picture. Very nice. [spoiler]Though the head is a tad too big I think... maybe hair too pointy at the end... that's fine.[/spoiler] Remember: don't use perfect shapes on organics [b]Knowing is half the battle.[/b]

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  • Aha, feedback! Finally, this is what I’ve been waiting for! [quote]Nose[/quote] She’s supposed to have a sort of “petite little good girl” vibe to her, and I thought a good way to do that was to make her facial features really tiny, particularly her nose and mouth. For some reason, though, while you can see them on my phone, imgur blurred it a bit, and since they were already so small you can’t see them. Now, I wouldn’t be surprised if I did mess it up, as I was having some trouble with the eye, but I also wouldn’t be surprised if the blurriness is accentuating the problem. Though also looking at it now, I think I made her mouth [i]too[/i] small. [quote]Neck & arms[/quote] Ah, I see what you mean on the neck. The problem there is that’s not all supposed to be her neck—the dress falls a little below the neck, I just never put anything there to signify that. :p As for the arm, you’re correct. I still struggle with limbs. Especially legs, but arms too. [quote]Feet[/quote] I think I kinda like the bubbly feet, actually. It would’ve been more obvious if I drew Rune in there, too, but things are supposed to be a little cartoonish. Rune would’ve been super elongated. :p [quote]Shadow eyes[/quote] I suppose that mostly came from this particular strain being a vertical column, but it was definitely a bit unintentional. It is worth noting it is artificial, though; Iris doesn’t have to take that shape, it’s purely for aesthetic. [quote]Shadow shape[/quote] I mean, I called her “the Amorphous” for a reason. It’s not really supposed to have a unified shape; it’s very intentionally aimless. That said, I did mess up on it; it should’ve been less bulbous, and a bit more stringy. [quote]Teeth[/quote] I think I know what you’re trying to say, but I’m not sure that one’s an issue. They aren’t actually teeth, just the spindles where the invisible strings of Iris’ body are coiling together to make a shadow. Imagine millions of tiny strings coming off her hand, grouping together until they weave themselves into the shadow. [quote]Shading[/quote] Oh, I meant to do that, did I not? Whoops. [quote]Name card[/quote] I like my original one better. My original name card was really cool, but the original picture failed. :p https://i.imgur.com/wMxwXnr.jpg

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  • [quote]Nose[/quote] You just gotta angle it properly so its pointy but not sharp instead of flat and adding to the forehead problem Regardless, I do suggest the googling of "how to draw head sideways" [quote]Neck & arms[/quote] From this angle you don't really need to show that, as the arms cover the neck to torso area Legs were... they're acceptable for now. [quote]Feet[/quote] Instead of bubbly feet, maybe bubbly shoes. If the hands are somewhat realistic, feet should too, but shoes are fine. Or, stick with a style. Idk [quote]Shadow eyes[/quote] Well if it's like Nano bots then patterns are fine, Though from the looks of it, a more random feel was being sought, so yeah I suggest some rotational variation. [quote]Shadow shape[/quote] By shape I meant like heading in a direction. Here it looks like it's comin from the hand, so maybe they should start by shooting outwards, then curling back around or something. Or into the shape unfinished shape of what she wants to be (like forming the height or maybe having half drawn idk.) if I understand this right. I think just a general shape or purpose (can be something wild, thin or whatnot) will help pull the look together [quote]Teeth[/quote] Well in this case they would be conical (point sourced from hand) and slightly bendy outwards, but still neat. [quote]Shading[/quote] Oh I meant as in coloring in the shadow [quote]Name card[/quote] Idk, if you make this name card it's own picture it'd be p neat. Though you will need to fill in the shadow a bit, it looks like it's spread a bit thin, and you'll need to make some kind of horizon/perspective line for the illusion of a floor. ...wait, she's not standing on a 2D shadow, right?, it's emanating out from under her, right? She's on the floor, right?

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  • [quote]Nose[/quote] If the problem is that it looks flat, I think that’s just the blurring. It’s pointy on my phone. Hard to say, though, since imgur broke her face. :p [quote]Neck & arms[/quote] It wouldn’t show at all? That seems weird. Looking at it right now, I can’t imagine a way to draw her dress without showing it. I did make the “shoulder puff” a bit bigger, though. As for the legs, they’re only alright because she’s wearing a dress. If she was wearing pants, they would look awful. :p [quote]Feet[/quote] I do need to choose a style, as I often go back & forth on the bubbly feet. Generally speaking when I draw bare feet they definitely aren’t as bubbly. I actually wouldn’t mind bubblifying the hands, too, but I don’t know how to make them bubbly while still showing fingers & stuff. [quote]Shadow eyes[/quote] Yeah, I think I mostly agree. I think I should remove the mouths, too. Just eyes. Lots of eyes. Spooky eyes. [quote]Shadow shape[/quote] Well, the problem is it’s not supposed to have a shape. It’s amorphous. It’s supposed to be sporadic, and aimless, and look like something entirely alien & unrecognizable. Just lots of spooky eyes on a formless mass of darkness. She can pull herself into a more defined shape (like the little girl), but Iris is at her spookiest when she doesn’t look like anything, at least imo. [quote]Teeth[/quote] Wouldn’t it be bendy inwards, not outwards? That’s what I was aiming for anyway. [quote]Shading[/quote] I know. I thought I did. You’ve probably got a better eye than me, though. :p [quote]Name card[/quote] Nope, she’s standing on the shadow, or, more accurately it’s growing out of her feet. That said, the shadow isn’t completely 2D. It’s 3D, I just don’t know how to make perspective well on black stuff. Well, that and the name cards are [url=https://i.imgur.com/9kS2OZH.jpg]supposed to be a bit stylized[/url], rather than actually looking realistic.

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  • [b][i]Dang it! All the typing, gone![/i][/b] [i]I'll just summarize what I had.[/i] [quote]Nose[/quote] I say just try make it more visible or another angle. Edit: Scratch that, the forehead is just too long. That last line heading right, before the semi circle/top of the head, is too long. [quote]Neck & arms[/quote] Well in this case it's excusable but I suppose you can add like an elbow or something in a more detailed drawing. The legs are still p good, just gotta add more knee. [quote]Feet[/quote] Up to you, I'm not sure what bubbly hands should look like. [quote]Shadow eyes[/quote] The mouths are fine [quote]Shadow shape[/quote] Is the shadow trying to spreading out, curling back in, wrapping around, exploring, dispersing, etc.? Is it a blob trying to break free if it's physical interpretation? Give it some personality maybe. Could help. Idk. maybe that top left branch is making it look weird. The middle branch looks like it needs more support. [quote]Teeth[/quote] Yeah I meant that, basically concave in, spreading out, though it should originate solely from the palm (or multiple areas on the palm) to help tell the viewer, cause it looks like teeth surrounding the hand. Which is also pretty cool and would be a neat idea. [quote]Shading[/quote] Nah it's just the stroke direction. You could fill it to solid black (marker, crayon, blender/your finger, more pencil). Or you could next time make all the coloring in one direction and try your best not to move the side-to-side of your hand. [quote]Name card[/quote] Oh that's what that's supposed to be. Well I don't have experience in those so that's up to you. I think that's it [spoiler]...I feel like doing a sketch of this.[/spoiler]

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  • [quote]Nose[/quote] So, like, the line coming off from her eye? [quote]Neck & Arms[/quote] Yeah, I added a little line that I think helps. Adding knees is the whole problem with legs. It’s so hard. It always looks awkward no matter what I do! I can only draw legs if they’re bent. >.< [quote]Feet[/quote] Exactly. The only way I know to draw bubbly hands is to forgo fingers. Which is what I do when I’m drawing cartoony-cartoony, but if you try to add even a little bit of actual detail bubbly hands just look weird. :p [quote]Shadow eyes[/quote] Nah the mouths are lame! A big shadow blob with a bunch of spooky eyes would be way better! [quote]Shadow shape[/quote] It’s spreading out aimlessly, with no definitive pattern, or purpose. It’s supposed to just look messy, disorganized, and unnatural. The leftmost column not having support adds to the “unnatural” vibe it’s supposed to have, I think. Like, “It shouldn’t be able to do that, what the jannolor!?”. [quote]Teeth[/quote] But it’s not coming from the palm, it’s coming from all over her hand. The tips of her fingers, the sides, the thumb. They’re technically attached, like the thing is growing out of her hand, but the bits attaching them are lots of invisibly tiny strings coming out of her hand, and maybe even a bit of her wrist. Like, if you could see them the hand would be entirely consumed. [quote]Shading[/quote] Where did I mess it up? I tried looking the other day, and couldn’t find it. It looks all the same direction to me. >.> [quote]Name card[/quote] The name cards are really fun, and I want to draw all the characters from this story, more just to make their name cards than the actual drawing. :p [spoiler]Like a sketch of Iris? Ooh, that could be fun! I could send you the reference material for her dress, and stuff, and try to explain how her powers work, and whatnot![/spoiler]

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  • [quote]Nose[/quote] Basically the nose bridge needs work [quote]Neck & Arms[/quote] Yeah, I added a little line that I think helps. That's fine, knees can be difficult. Again tho, references are Pog. [quote]Feet[/quote] Oh if you mean Mega Knight hands/circle blobby hands, yeaaaah I think you should just go with making the feet realistic. [quote]Shadow shape[/quote] Well, if you can pull it off, go ahead. [quote]Teeth[/quote] Ah, then you will have to cover the entire hand or change the angle in order to see the hand in the shadow. But I suggest the palm thing so you can see it happening. I think I understood that... [quote]Shading[/quote] Just put a ruler next to your strokes and slowly move it down without tilting it. [spoiler]More of like a interpretation redraw without reference just to see if I can if that's alright.[/spoiler]

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  • [quote]Nose[/quote] Well, yeah, I gathered that much. :p I’m just trying to figure out in what ways. [quote]Legs[/quote] True, references can help a lot, but I am terrible at internetting, so said references must be handed to me or I cannot find them. [quote]Feet[/quote] Screw you and your “realstic feet”, you’re ust hampering my artistic freedom! :p Kidding, but I think when next to some of the other characters it won’t look as weird. Several of the characters look quite cartoony, and I doubt some bubbly feet would look very odd standing next to them. [quote]Shadow shape[/quote] Well, you obviously don’t like looking at it, which means one of two things; 1. It’s not working 2. It’s doing exactly what it’s supposed to You compared the shadow to Pride earlier, and while that was definitely the inspiration, I think that makes you want something as organized, and coordinated. But the big difference between Pride & Iris, is that’s Pride’s natural body, so it moves around naturally. It’s terrifying, but also very coordinated, and intentional. For Iris, though, that’s not how she normally looks. She’s doing it to look scary. But, she’s also just a kid, so it’s supposed to give off the vibe of a little girl drawing her nightmares, which wouldn’t be very pretty. Just messy, and random, and hopefully a little uncomfortable to look at. [quote]Teeth[/quote] Sorry, I don’t think I explained that well enough. It was supposed to be a hypothetical “what if you could see the strings”, but the strings are [i]waaay[/i] too small to see. They only coalesce into something visible once they’re a bit past her hand. But, if you could see the strings—which you can’t—her entire hand would be covered. So, strings come out of her whole hand, then weave together into little spikes, that then become the shadow. If that makes sense. [quote]Shading[/quote] What? But coloring that all in already takes [i]so long[/i]. Using a ruler and going one stroke at a time sounds tedious as jannolor. >.< [spoiler]*sadly puts away my powerpoint* Fine.. I was hoping to go on a fun rant about Iris, though. :([/spoiler]

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  • [quote]Shadow shape[/quote] So like big eldeitch horror hiding in smoll body [quote]Shading[/quote] No no, like in big increments, then just color in like normal but use the ruler lines as a guide or something (and keep the ruler lines in the shape you wanna color, not one big line, so you don't need to erase.) [spoiler]i mean, I could listen to some as I do a little draw of her, I suppose.[/spoiler] Sorry for long wait, the notification didn't pop up and I was playing ER for the first time in months. [spoiler]Finally got 20 vigor let's go. Time to explore Altus Plateau.[/spoiler]

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  • [quote]Shadow shape[/quote] Sort of, except said eldritch horror is, like, actually just a little girl. She’s, like, 10, maybe 12 at the oldest, but was born with shapeshifting powers, and likes being all spooky. :p [quote]Shading[/quote] Ah, that seems more reasonable. I’ll try that next time! [spoiler]Nah, if you’d rather not I won’t force it on ya. I do wish to see your redraw, though, so make sure to show me when you’re done![/spoiler] Don’t worry, I understand. I’m not getting notifications either, and I’ve been diving very deep into Crystal Chronicles as I home in on my 100%!

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  • Not the most faithful representation, but I just copied the format. I thought of adding a background but nah.

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  • Ooh, I like your work with the shadow. A bit too angular I think, but you did a great job with the eyes! They look all crazy, and sporadic! I also like the little swirl you added in the name card! My original intention with the name card was that the characters would all be silhouetted, but adding a bit of detail to Iris actually makes it look really nice. You definitely did nice with Iris’ (the girl, not the shadow) proportions, but her dress being white is really throwing me off. :p I like it, though. Nice work!

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  • Thanks, I tried a mix of angles and curves since you said it wasn't t organic or something so I basically just scribbled in smooth lines. [i]Completely forgot to color the dress in tho, whoops[/i] I feel like I made the teeth too close to the hand... Name card, I liked the hand mouth so I started with that, then just made it as weird as I could, even the little negative of a screaming person by the back legs, which also kinna makes a cat underneath, just to get that weird factor. And I thought about making it a silhouette, but it looked like a small 8-but avatar so I left it like that.

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  • Oh, I may have been misleading. It’s organic, just not natural. Shapeshifter & all that. I’m not particularly good at describing the shadow, if you can’t tell. :p Meh, the teeth being close to the hand isn’t a big deal. Technically they’re all connected, anyway, just by invisible stuff. I definitely need to get better at capturing that weird factor. I’m glad you decided to take a crack at drawing it, though, ‘cause now I kinda know a bit more of the direction I need to head in! I’ll probably tone it down a little bit, but definitely closer to what you have than what I did!

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  • Edited by Shammy: 5/18/2022 1:24:37 AM
    Definitely take his notes. The pig’s wisdom is expansive. [spoiler]Also use references! And learn from them! That’s how you get better 👍[/spoiler]

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