JavaScript is required to use Bungie.net

OffTopic

Surf a Flood of random discussion.
Edited by The First Aifos: 10/24/2021 3:53:03 AM
25

Help me come up with some magics

Good evening everybody! This is Aifos coming to you alive from underneath the Great Tree! Its leaves are blue! [b]BLUE![/b] It's totally rad. But anyway, more to the point, as many of you probably know, I am a bit of a writer. My current project (at least until I get my peer reviews back for my other project) revolves around magic. Now, I've already made all of the rules and limitations for the magic system, but now it's time to make the actual spells! And that's where you come in! I need spells! All kinds of spells! Big spells, little spells, weird spells, op spells, whatever ya got! Now, there are a few rules to mention first; 1. No necromancy. There is no raising the dead in this story. 2. No ritualistic magic. While I might make some magic rituals, I'm looking for spells that'd be cast in the heat of combat. 3. No spells that affect the soul, or involve absorbing energy into the body. 4. While I am looking for some big overpowered spells, nothing on the level that'd affect the whole world or anything ridiculous like that. 5. No time magic. 6. Spells cannot affect the victims directly. So nothing like bloodbending, or suddenly crippling the opponent. Affects must be more indirect, such as shooting a fireball, and that fireball hitting someone in the face. Now, I've mentioned I've already got the rules of my magic system in place, but I'm not gonna share them with you. Don't worry, though, I'll do the work of fitting them into the magic system, so you don't need to worry about mana cost or anything like that. Just tell me the fun stuff about how the spells works once it's cast! Also, some spells will require long incantations (ex: [i]"Huxar fi constuffia! Huxar hasla hagot schluvina! Rot cavoya nin feultay! Lo fesi jovali!"[/i]), so if you have any of those, I'd love to hear them. Thanks in advance! [b][u]Tl;dr? Here's my point[/b][/u] I need magic spells. Gimme magic spells. All da magic spells. But that's all for now folks! Jambuhbye! Edit: Note, support spells & defensive spells are fair game, too.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by SparkleGuy: 10/23/2021 10:21:07 PM
    •Cast a familiar that boosts magic of allies, but only by a little since you cast it fast. It would be a small creature, but it’s made of smoke and can’t fight •One that messes up the castor’s body, and ruins the mind. However, it gives the castor unbelievable powers. -However, this spell is irreversible -Might take a little longer to cast than you are looking for, maybe like a minute at the least. -Each castor that has used this “forbidden spell” is never the same looking as another -castors gain better physical properties and are crazy fast and powerful, but can’t use advanced magic. Simple spells, however, are more powerful than they normally would be -usually grow extra limbs, and gain better senses, perhaps even more eyes or ears or such •shapeshift. Very painful though •lose eyesight for a time, but other sense are increased by a lot •become a ticking bomb of electricity, but no harm comes to you besides a few minor burns •summon weapon of reasonable size and power •truesight. Can see through walls, but lose eyesight for double amount of time that you use it for. Can’t use for too long •heal others, but hurts castor in the process. Eg: if someone’s arm got a bad cut, you could heal them but you would get the cut instead. If their arm is torn off, you can heal them, but only if you were skilled enough and in return your arm would lose just as much flesh, or maybe just some if you are [i]really[/i] skilled •deafen. It would cause an area around you to be absent of noise. The time required to make it expire depends on the castor •Submit. Submit low intelligent creature to your will for a short time. These creatures will become hostile to you when you are done using them, unless you have a good connection with them. •Possess. If a person or other high intelligent or creature lets you control them you can do so. -your body goes into a trance and falls asleep. -when you return to to your body, you are pretty tired (depending on the size of the host and duration of possession) -the rules for low intelligent creature possession is the same as the last spell’s rules as well as this Spell’s rules Lol that was fun

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon