Space Jump in [i]Super Metroid[/i].
Double jump? Try infinite jump.
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Heheheh, I remember that thing. I’m not sure whether I prefer whether Metroidvanias give you an “ultimate jump” at the end or not, but man does it always feel awesome when they do! I should really replay Super Metroid one of these days. To date it still has the best side scroller gun aiming system imo.
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Edited by LahDsai: 10/7/2021 5:11:32 AM8 directions? Try [i]Gunstar Heros[/i]. Similar aiming but you get to customize the gun.
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I was more referring to the RB to aim up, LB to aim down. Twin stick is arguably better, of course, but I prefer the bumper aiming because it let you keep your hands on the buttons.
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I think most modern games would move firing to the trigger or bumper.
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Yeah, it’s usually twin stick with firing being the trigger—at least, in the games I’ve played. And it’s fine, it works. I still like Super Metroid’s better, though. It just felt really natural, but to me at least twin stick only feels natural in a top down game.
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I haven't played a side scroller since [i]Sonic Mania[/i] and before that i think it was [i]Littlebig Planet 3[/i] back when it released.
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Sonic Mania was really good. I wish it had more unique levels rather than repurposed old ones, though. It was pretty creative with its old zones, of course, which was a nice surprise. At least it didn’t just copy & paste them in. Unfortunately I’ve never played Little Big Planet. I’ve never had a Playstation until 4, and I heard all the good ones were on 3. I play 2D platformers quite frequently, though I actually haven’t been playing that many lately. Though, I did just pick up the Castlevania Advance Collection, and have been getting back into Ender Lilies lately, after learning they added a boss rush. If you’re ever in the mood for a new side scroller, I [i]highly[/i] recommend Ender Lilies. It’s probably my 4th favorite game of all time—absolutely brilliant all the way through!