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9/11/2021 3:44:17 PM
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Opinions on “timeskip endings”?

Good evening everybody! This is Aifos coming to you alive from a little town in the middle of nowhere called Bismuth! I would say it’s lovely, but frankly it’s something of a wreck! But anyway, I’ve got a question for you! It can be from books, movies, games, whatever, but what is your opinion on timeskip endings? A timeskip ending, for those unaware, is when the final chapter/epilogue/etc. jumps a significant amount of time into the future—for example, let’s say a year—after the conflict has been resolved, showing how things have gone since then and whatnot. Be as in depth as you can please; what do you like/dislike about them? If your opinion on them differs between different mediums, please elaborate. So on, so forth. [b][u]Tl;dr? Here’s my point![/u][/b] What do you think of timeskip endings in books and whatnot? If you don’t know what that is, please read above. Thank you for your input in advance! Jambuhbye!

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  • Edited by Seraph: 9/12/2021 10:47:05 PM
    [i]Time skip endings can be amazing when they are executed right, for example: Uncharted 4. Time skip endings are a great way to bookend a particular story. It's like adding a 'full stop' at the end of a sentence. I play a lot of narrative heavy games like RPG's and Adventure games, and when you spend a lot of time with a Main Character, or a group of characters, you become invested in what happens to them. And more often than not, most games end so abruptly that noone gets enough closure. One of my biggest complaints about the Mass Effect Trilogy is that there isn't a time skip ending that reveals the fate of all of Shepards past and present squadmates. ME3 was more interested in discussing its big themes than giving its main characters closure, and as such, its a very empty and impersonal game. I know that these game don't really count as having 'time skip' endings, but I've always loved how the Suikoden games end, where they give you a litle summary of what each of the 108 stars of Destiny ( recruitable party members ) does after the war is over. The Gears of War franchise also offers up another interesting approach to how you should, and shouldn't end a storyline. Having read all the Gears of War books, I became heavily invested in all the characters, and the Gears Universe in general. Gears of War 3 ends in way that doesn't really give us any insight as to what happens next ( they destroy all the lambent, which was emulsion, their main source of fuel, thus rendering all of their civilisations technology inoperable, sending everyone on the planet back to the stone age. I wanted to see the repercussions for such a drastic act ), it just ends abruptly. Fortunately, there's a significant time skip between GOW3 and GOW4, and that time skip answered a lot of the lingering questions that I still had.[/i]

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