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8/21/2019 1:11:20 PM
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I am curious how some of these newer events will play out with slower super charge. Most of the newer content is based around horde or mob mentality. Take “the hunted” in the menagerie for example. Your in a tiny, black room crammed together with 5 other space hobos while the thrall factory is in full force dropping in “Alquaeda thrall” by the handfuls and a Knight that uses our bullets as a bedazzle kit, all the while having blackout on. It’s a knife fight in a phone booth as it is and without something like “The Well of Radiance” is not an event of skill but luck of the spawns. Most of the menagerie, reckoning and the forges are pretty much like that. Where it used to be more of a fight on one front style of game unless you pushed to deep into enemy spawn zones. I feel like when the super frequency got buffed the gameplay changed to accommodate that with the horde mentality. Requiring chaining of supers and orb generation to promote survival. The guns we have in these events just don’t DPS fast enough to control these things on their own. That’s my take on it though and it will be interesting to see how it pans out. Because one things for sure, there’s always some pretty sharp individuals who come up with methods to deal with it. Usually funneling loadout types to very few META load outs but reducing diversity on the flip side of it.
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  • The thing with reckoning in general is that is was built with supers taken into account. Hell it was build specifically Well of radiance with Phoenix protocol in mind. They said this in their blog post (directors cut). The moment you have to build around such specific issues means that you are making something unbalanced. They are adjusting these activities (reckoning confirmed some time ago) with the new changes.

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  • [quote]The thing with reckoning in general is that is was built with supers taken into account. Hell it was build specifically Well of radiance with Phoenix protocol in mind. They said this in their blog post (directors cut). The moment you have to build around such specific issues means that you are making something unbalanced. They are adjusting these activities (reckoning confirmed some time ago) with the new changes.[/quote] I guess they’d almost have to fix those modes if they were designed around the supers which are getting nerfed. Otherwise they wouldn’t be worth the hassle.

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