Hopefully, it does.
We need to continue to move forward in terms of gear, and weapons. Yeah, I'm all for keeping old classics like Shadow Price and what not, but if the game is to stick around for 10 years like Bungie wants, we're going to all have to say goodbye at some point to these items.
Look at World of Warcraft for example. You don't see Warriors running around with their Tier 1 Might gear now, do you? Not for stat purposes at least. Nostalgia, sure. It's the same reason why I have my Y1 Shadow Price still. My first legendary and coveted go-to AR. But it's just nosalgia at this point. People really need to stop crying about this (not saying the OP or anyone here is) , but really? Anyone that thinks weapons like Gjallarhorn are going to be with us for years are just not thinking right.
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[quote]Hopefully, it does. We need to continue to move forward in terms of gear, and weapons. Yeah, I'm all for keeping old classics like Shadow Price and what not, but if the game is to stick around for 10 years like Bungie wants, we're going to all have to say goodbye at some point to these items. Look at World of Warcraft for example. You don't see Warriors running around with their Tier 1 Might gear now, do you? Not for stat purposes at least. Nostalgia, sure. It's the same reason why I have my Y1 Shadow Price still. My first legendary and coveted go-to AR. But it's just nosalgia at this point. People really need to stop crying about this (not saying the OP or anyone here is) , but really? Anyone that thinks weapons like Gjallarhorn are going to be with us for years are just not thinking right.[/quote] RoI is a prequel, right? So how are chronologically older weapons supposed to be better than the current storyline weapons? Technology moves forward, not backward. Moreover, this Bungie's game. They don't have to follow a set formula laid down by other games.
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Rise of Iron is not a prequel. The story driven behind what we're doing is a prequel, but the events occurring are during present time.
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This is NOT an mmo this is a shooter and if I want to use the same exotic or legendary then I should be given the option to. Don't castrate my favorite weapons and force me to use some watered down crap because your design team can't make a weapon that makes me say "Holy $hit this new gun is beastly compaired to my older weapons let me switch to this"
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There seems to be a misunderstanding between "I want to play vault of glass ten years from now and get a year 10 fatebringer" and "I want destiny 1 to be a complete game and will gladly depart with everything in destiny 2"
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Again, it's the same concept. In WoW, people don't run around with Year XX Might gear (Tier 1 gear). And you can still do the raids and earn the armor and weapons, there's nothing stopping anyone from doing Vault of Glass right now for the pure enjoyment of a raid. Same thing applies to WoW, like I said. People don't have to do the first raid, Molten Core, but they can if they want to. Don't get me wrong, I'm all for a Heroic Raid Mode that brings old raids up to scale with current level. But really, people need to stop being so up in arms for a game they're going to play no matter what. It's about progression and moving forward in means of items and content/story telling. Not farming for the same items in Y10 from Vault of Glass.
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[quote]Again, it's the same concept. In WoW, people don't run around with Year XX Might gear (Tier 1 gear). And you can still do the raids and earn the armor and weapons, there's nothing stopping anyone from doing Vault of Glass right now for the pure enjoyment of a raid. Same thing applies to WoW, like I said. People don't have to do the first raid, Molten Core, but they can if they want to. Don't get me wrong, I'm all for a Heroic Raid Mode that brings old raids up to scale with current level. But really, people need to stop being so up in arms for a game they're going to play no matter what. It's about progression and moving forward in means of items and content/story telling. Not farming for the same items in Y10 from Vault of Glass.[/quote] I didn't buy WoW, nor am I interested in playing WoW. I bought Destiny.
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You're thinking of destiny as: Vanilla Destiny Dlc Dlc Dlc Dlc Dlc ...x10 years. If that's how bungie decides to go then it's fine and the warcraft comparison is apt. But unless the plan has changed the series is more like: Vanilla destiny Dlc×however many Destiny 2 Dlc×however many Destiny 3 ....x10 years Separate games with dlc within them. If this is the case, which is far more likely, as this is a first person shooter, replacing/leaving content behind every dlc hurts the game as a whole as no one would expect to carry anything over into "Destiny 2" it would be like skyrim dlc that replaced parts of the game and made certain items impossible to get. Why? So saying a "year 10 vault of glass" makes as much sense as saying "The Library in Halo 3" or "Morrowind in Skyrim" And that's why people are upset over making content irrelevant. Because destiny one should be a whole game and then we move on in Destiny 2 where there isn't a vault of glass or a Gjallarhorn at all. Bungie's lack of clarity on this doesn't help at all because it could go either way.
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Morrowind in Skyrim?!?!?! [spoiler]sign me up!!![/spoiler]
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exactly
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Thank you. It's about "progression", not holding onto everything and bringing it all forward. Leave stuff back where it belongs
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[quote]Thank you. It's about "progression", not holding onto everything and bringing it all forward. Leave stuff back where it belongs[/quote] WTF does this even mean? That "stuff" is a vital part of the progression. Allowing current weapons to be upgraded does not hurt progression.
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It gives no incentive to NEW things if all bungie has to do to make people happy is reuse OLD things.
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[quote]It gives no incentive to NEW things if all bungie has to do to make people happy is reuse OLD things.[/quote] What? The incentive is getting the new sexy weapons. That doesn't mean you have to ditch the 'old' weapons. Slapping new paint on a Hung Jury archetype scout and calling the weapon 'new' is stupid.
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Edited by the spicy one: 8/22/2016 3:59:11 PMIf they kept bumping up old weapons, why would they even make new weapons for the new DLC in the first place? Nobody would ever use them. The community would just say, "there are new weapons ... But I can STILL use fatebringer so who cares?" At that point, bungie has no reason to even make new weapons because players would never use them anyway
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[quote]If they kept bumping up old weapons, why would they even make new weapons for the new DLC in the first place? Nobody would ever use them. The community would just say, "there are new weapons ... But I can STILL use fatebringer so who cares?" At that point, bungie has no reason to even make new weapons because players would never use them anyway[/quote] That's circular reasoning. Why make new DLC? To make money. People will want/use new weapons if they offer compelling features (like the new exotic we're getting). OTOH, rehashing old weapon/armor archetypes with flashy new paint jobs is just silly.
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Finally, someone else understands. I say this because the general consensus of most people is to have the exact same stuff for the entire time when that is what halters a game, especially one that relies on progression like Destiny and WoW.
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[quote]Finally, someone else understands. I say this because the general consensus of most people is to have the exact same stuff for the entire time when that is what halters a game, especially one that relies on progression like Destiny and WoW.[/quote] This isn't WoW. Progression is based on your light level, so what weapons i roll with shouldn't matter to Bungie. I'll say it again: obsoleting content is profoundly stupid.