So a week into The Taken King I was drowned in quests, I felt like I was in freakin Skyrim. I thought this new quest system would last forever but another week in and i'm wrong.
Now...Eris hands our bounties, randomly straight to your quests for XP and emblems. It's sweet which makes me want more random quests to give me something to do between Iron banner and the weekly reset. Here are some ideas how Bungie can make randomly generated quests......
[u]Level up quest packages[/u]
When you level up with any rep taking faction such as Variks or New Monarchy. There is a chance they give out a quest. The quest is made up of random parts glued together in a nice sequence related to the vendor. At the end. A faction package and engram's are given out
example: Package level up with cryptarch - Quest 1 dismantle 10 rare or higher sniper - return to cryptarch - Quest 2...... - return
quest 3.....return and package an hour or 2 of activity.
[u]Loot drop[/u]
From a 1 in 500 chance, A white engram drops from killing an enemy. That engram is an item themed to the target. This is based on the dreadnaught's chest system where you charge it by killing certain enemies. But just increases the overall loot, Go out on strike come back with a new quest!
example: fallen vandal drops a 'drags coin' player must kill 50 fallen without dying. When its charged the player must complete a mission featuring a fallen boss such as Restorartion or the winters Kell. It can then be cashed in for XP, marks and glimmer
[u]Chest given quests[/u]
Like the Loot drop quest but discovered in chests that lead to free roam quests from the vanguard or queens wrath such as completing public events or complete beacon missions in the area, a way to keep players in the free roam world without having to follow their daily bounties.
Those are just some ideas guys. like this to bump it up to Bungie, any thoughts are welcome, except potato hate mail. Never potato hate mail.....
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