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8/6/2015 6:08:17 AM
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That's how MMOs work. Ask anybody who plays World of Warcraft.
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  • This isn't a mmo, just ask Bungie.

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  • They borrow aspects of MMOs. This is one aspect.

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  • Yeah, the stupidest one of all. Big surprise.

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  • Well unfortunately, that's how MMOs work and that's the path they chose and they aren't backing down, so the decision stands with you on if you want to play. I personally will because I see potential in new weapons that will make you not even want your old weapons. It's happened before with other games.

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  • Except destiny isn't a mmo

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  • It "draws aspects from MMOs". This is one of those aspects.

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  • Where in the MMO handbook does it mention screwing over all the loot you worked hard to earn?! I see no validity to your point. If we accept things the way they are, they won't ever change, and will continue to be crappy!

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  • New gear replaces old gear. There isn't a handbook dictating how MMOs run, but its a recurring trend in MMOs, so you could call it an MMO aspect.

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  • Yeah, your new gear replacing old gear is an aspect decided on by players, not the company. Hmm, I just got Grips of the Hezen Lords with 113 Discipline. Do I keep the new ones and replace my 109 Discipline ones? THAT is an acceptable MMO aspect, not making all my legendaries weaker than new legendaries. Legendary items should all be on the same page, not divided up based on new or old, and so much of it ISN'T old. The Iron Banner helmets for HoW were JUST BARELY sold, and now they're going out of date in a month?! That's not very long. If my gear has a month long life expectancy then I'm not interested in this game, and many would agree with me.

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  • The only thing that bothers me how fast gear goes obsolete, but the fact that it happens seems pretty natural to me. WoW is even worse, power creep is real in that game. A level 85 has access to such ridiculous items that he can solo 40-man level 60 raid content... Destiny and WoW are both tiered progression games and gear obsolence is a part of that.

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  • This is no excuse. I see no reason that our recently acquired gear should be made inert. Destiny is NOT WoW, and it should be Bungie's job to break this so-called MMO trait....even though Bungie isn't a true MMO.

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  • Horrible fly by your pants decision making is not an aspect of a mmo

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  • Nor is releasing content every quarter. A lot of mmos go 2 or more years between expansions, plenty of time to get tired of old stuff and want new.

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  • I WILL NOT accept this answer, it's a cheap and easy cop-out to put people at ease. Granted, it's a tough comment to combat. WoW bit the dust hard because they stopped listening to their fan base. Destiny has MMO-like features, but remains mostly a FPS at heart. There are two things I just listed: a lot of fans are VERY angry about the year 1 legendaries being cut off, so if Bungie won't listen to their fans then Destiny will struggle like WoW is now. Now, remember that Destiny is a shooter, I don't remember picking up my copy of Halo 4, and having my Sniper Rifle not perform a 1 shot headshot kill just because 343 decided that Sniper Rifles are so year 1, and that Brute Shots should 1 shot headshot instead. Lastly, saying that this is how MMO's work is just wrong! Bungie needs to show their innovation by breaking this so called 'norm' by saying "hey this is MMO-esk, but instead of outdating gear we'll embrace it, and bring it along." Where in the MMO handbook does it say that year 1 gear HAS to become obsolete? WHERE?!

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  • Do you know what warcraft and destiny have in common? Activision.

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  • Edited by Jake : 8/6/2015 6:53:27 AM
    I played ffxi for a total of 445 days of playtime. I was hardcore. I was a Co leader of an endgame clan. I bought every new expansion on day one. Never did squaresoft take my hard work and throw it down the drain. New content would come out and it would be to difficult to do with our old gear so we'd adopt new gear. But our old gear was still the same for the old content. We could change stuff at will until we finally got more powerful gear to replace it altogether. Never did the mmo nerf a whole set of gear to make room for dlc gear. Personally I think the people that say " that's how mmos work" have never really played an mmo. Or are just using that as an excuse. Those are the same people that said destiny wasn't an mmo when people were criticizing how much content the game had.

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  • FFXI didn't really have any gear Nerfs cause it didn't need to since most of the fight use had to do with skills or spells. Gear mostly only boosted base stats that affected skills/spell. They always nerf/buffed the skills/spells. Truthfully it's really hard to compared any of this stuff between any MMO. I have played many mmo/mmorpgs, each one has handled much of this kind of stuff differently. I think over all the issue with this game is server space for to much clutter items. If this game was more on the of there might be less of an issue, but who knows.

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