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Editado por MergingChicken: 5/9/2019 2:48:36 PM
0

Taken armaments secret nerf?

[quote][b]EDIT: Fixed the issue myself. All of my Titan void and solar grenades were having this issue. However, my Warlock solar grenades were not having any issue at all. Bungie help?! It's bad enough to make Titans the worst of the 3 when it comes to end game content, please give them some subclass love. [/b][/quote] The armor mod [i]Taken Armaments[/i] is a staple for Reckoning runs. I used to solely run 1k voices and use grenades constantly to re-supply my heavy ammo. Every kill rewarded me with 2 rounds of 1k and I was able to do literally everything with the that combo. Only other places I have found this to work to this efficiency have been the full curse blind well, Last Wish raid, and The Reckoning. However, since hotfix/patch 2.2.2.2.2.2.2.2.2.2 I have noticed that I only get (1 round 1k) heavy every 2-4 kills and sticky grenades sometimes don't give heavy back at all. I do not remember what the mod's description was before the 2.2.2 update/hotfix/patch but it says that it has a [i]chance [/i]of rewarding heavy ammo. Okay, so now it works as intended but before it didn't? I am confused. Was there a patch note I did not read?

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