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Destiny 2

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3/27/2018 5:53:22 PM
15

Movement modes all classes

So with the new update, it’s clear that Titans & Locks are having their movement modes (speed) adjusted in addition to there being a general buff to player speed on the whole. My question is, hate me for playing hunter or whatever, what happens to the hunters? It’s way too early to say, so I’m not saying anything yet just speculating, but if both titans & locks will be able to “skate” around (titans especially) how will that be balanced? If hunters are supposed to be nimble fighters, sure-shot sharp shooter ninjas, & what have you; shouldn’t hunters be the ones able to move about with enhanced mobility? If titans can fly across the map (move better than hunters via skating - which is a skill but is soooooooooo easy to do) and place down barricades that reload their guns much better than dodge does & blocks damage, then what is the point of the hunter? Token subclass? At that point just give the titans Golden Gun & Tether and just get rid of the hunters. Ok but seriously, in D1 it wasn’t so bad because at least hunters could blink. Now, if D1 style titan “super sonic Minecraft: god mode” mobility comes back into D2, I’m gonna have to play Titan - which is fine. But my hunter will wither and rot away never to be played again - which is not fine. Again, who can say yet. It could be balanced (which is a word people hate apparently - but if you hate balance, why don’t you go play through dark-souls with infinite health cheats & one shot attack cheats & then tell me how fun it is being unbalanced as you mindlessly play “medieval walk/roll simulator 3000”). Anyway, if it is unbalanced .. maybe hunters could be able to move faster on the ground than the other classes or something. That could be an interesting trade-off, but if the classes all move the same AND Titans & Locks can literally zoom in the air - then it is my opinion that something is wrong with that.

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