It going to pick up...
From a writers perspective let me talk about it.
There's the main arc of the franchise that they have been developing for over 10 years whilst trying to preserve some intrigue and mystery.
That's hard. Some believe that they failed... I do not. The expectation being that the narrative should be front facing and literal at all times, because that's how storytelling works in most games.
To figure out the story... a player needs to invest in the lore.
That's where Bungie has been weak, imo. Players don't have a Bungie curated, dedicated portal for the lore. We need one. Accessible on Bungie.net and the companion app... ideally in-game. In-game requires gameplay progression to unlock access to it. I don't know if you remove those mechanics entirely... however there should still be a portal/compendium players can access once the lore is available to be unlocked in-game.
In kind, the audio logs...
I've been making an effort over the last 2 years to be a guide for people to these various resources I use to analyze and study the lore... included are my theories respective the core arc of the narrative.
I use Destinypedia for lore and Destiny Lore Vault on Youtube for videos.
DLV is also connected to a Reddit group and they have a lore compendium too here's the link:
[url=https://www.reddit.com/r/DestinyLore/wiki/lorecompendium/]Lore Compendium[/url]
English
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[quote]To figure out the story... a player needs to invest in the lore.[/quote] No, this is just an excuse for bad writing and cheap lazy cutscenes because the developer doesn't want to invest in creating an actual story. The bad writing for the relationship with Osiris and the Robot thrown in at the last minute is more than enough proof.
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Strawberry Pop-Tart
Unimpressed - stary
There used to be a lore library right here on the app a looooong time ago, it was because the lore was easily accessible I became so interested in Destiny's story. But the lore writing and story telling is miles better than the slop we are getting in-game, almost like it's completely different writers. (which it is) -
Maybe they need to make the lore writers the story writers
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Some of them. Jason is still there, Luke is still involved... his hints helped me dial in recently. Do you think the current episode arc is about Saint-14 and his romance with Osiris? Because it isn't... their relationship but not their romance. I know some of that dialog and the interaction between them in the HELM was awkward. This game has those moments. But this arc is talking about the beginning of everything, AND the END OF EVERYTHING. Seriously, the moment I was waiting for happened this week: 2 parts in the audio log and lore. The beginning - the Pilgrim Guard led by Saint-14 and Geppetto... that was the beginning of the Vanguard, defined us as the "Heroes of the Light"... in opposition to the Eliksni whom we believed were a monolith of evil. They were desperate and starving. The END - what's coming. Osiris's doom.
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[quote]The beginning - the Pilgrim Guard led by Saint-14 and Geppetto... that was the beginning of the Vanguard, defined us as the "Heroes of the Light"... in opposition to the Eliksni whom we believed were a monolith of evil. They were desperate and starving. [/quote] I mean they only tried to genocide us twice and wiped out who knows how many settlements but yeah. Just desperate and starving… Totally not their fault they went to someone else’s planet and tried to take what was theirs…
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Edytowany przez użytkownika jhermannITJ: 7/27/2024 6:02:38 AMYeah, and some ignorant people try to assert that slavery was occupational training. We would have never been there but for Geppetto and the Pilgrim Guard. The massacre never happens. Changes the trajectory of Vanguard history, because if you remember Mithrax was trying to get in contact with us... well before the nuance and complexities were fully revealed to us, but after the speaker was killed and we learned that he couldn't speak to the Traveler. Then Mithrax saw an opportunity... we were introduced to Spider, we learned that the Eliksni were not a monolith of evil. During Savathun's Song (when a benevolent Mithrax first entered the picture)... you know that device she uses to manipulate people. 'The coincidences that brought us here'. European settlers invaded and colonized the America's... there were indisputable horrors perpetrated by Native's in opposition, against both soldiers and civilians. Slave revolts... that were bloody. The European's saw themselves as "pilgrims".... history to this day gives that distinction. They were invaders... used people in forced bondage like livestock. "Pilgrims". Thus "The Pilgrim Guard". And Geppetto is the most famous puppet master of all time. How about this? In D1. When we met Mara Sov for the first time. Speaking to colonizers, invaders, and slave owners. What about the scorn? We just accepted it. We accepted those Eliksni "bodyguards" at Mara's side. We just accepted her call to wipe out the Amhakara... We just accepted her direction to kill Atheon, destroy the black heart. We kill Riven to end the Curse in the Dreaming City... but it doesn't end. We are the "Eggmen". Puppets... pawns.
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Saint didn’t start the conflict, he responded to watching children be eaten. The Fallen earned a response. Also your Mithrax angle comes [i]centuries[/i] too late, so that’s garbage. I like how you make excuses for the Fallen eating people with ‘they were just hungry’ then try to moralize later about other people being some sort of “monolith of evil”. 🤣 And what’s with the sociopolitical buzzword salad? It makes you look desperate to try and trigger people. Tsk tsk tsk
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Strawberry Pop-Tart
Unimpressed - stary
I mean possibly, be careful not to put in more effort than writers are -
Oh were long past that point
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Strawberry Pop-Tart
Unimpressed - stary
Listen it's clear that this guy still has some hope, I don't want to completely smash it to bits because you're 100% correct the writers do not care anymore -
This is going to sound a little strange, but I've been playing this one series of mobile games a lot recently. The series is called "Shadow Fight", and the third one has a very very nice way of showing its lore. It has a menu with three sections: Story, Characters, and Adventures. The "Story" section includes tabs for each faction and all their relevant info, which unlocks as you progress through the story and encounter more elements of each group, told from the perspective of the main character. The "Characters" section has a card for every character you encounter, with a short description of who they are and what they accomplished before the main character met them, and then many smaller cards with the main character's thoughts of them and info about them that unlock as you progress through the story and obviously learn more about them. I haven't progressed far enough to unlock the "Adventures" section, but I would assume it has descriptions of the story itself, like recaps maybe. I think a system built like this would do pretty well in Destiny, with all its factions and characters and such. There could be season-by-season sections with relevant radio calls and recaps as well.
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Too late for Destiny 2 to have this. Hopefully, if there ever is a D3, that's something that'll be incorporated into the game from day 1.
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That's what we need, something like that: a Universal Codex and/or Player Compendium.