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#Gaming

Edytowany przez użytkownika Green Twister: 12/23/2015 1:51:02 PM
22

Cortana level in Halo 3 , art design and what not

The level might be horrible on legendary but if you look around and stuff it might be the most beautiful and disgusting level bungie has done with Halo and i don't think 343 will top it in level design and art direction now don't call me a hater but just boot up halo 3 and the level cortana and just look around you can see so much going on. Small note no i don't hate 343 i just think they should take more time on the art side off it all.

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  • It was certainly a fantastic aesthetic. It just didn't play too well, unfortunately. That was probably the idea, given that it's a Flood level, and the most psychological one certainly of H3. But man, it was just an awkward space to navigate. I mean, the Library was psychological but still navigable: go one way or the other. I don't know how I would have done it differently, mind. Maybe, and this is just a random thought, put in the Gravemind HUD effect if you get lost, just to make you panic more. Maybe make it sap your shield, but never kill you. I dunno.

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