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7/29/2022 8:28:51 PM
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Game Freezing // Never Happened Before SOTH

Hi everyone. There's a bunch of previous posts on freezing issues with Destiny 2, and I have tried all the steps I have found in them, but none have worked. So I'm posting here on the off chance someone has some advice I've not already read, or Bungie sees this and flags the issue. I'm running the game on Steam. Ever since the Season of the Haunted dropped, my game started freezing randomly. Full lock up, screen freezes, and the sound continues in the background. Only remedy is to close the process via the Task Manager and reload. In previous posts I've found on this issue, it seems to primarily be an issue on startup. For me, it is a lot more random than that. It does happen a lot on startup, but it can also happen any time -- after 2 mins of gameplay, after two hours of gameplay, it varies. The only consistent thing is that it happens pretty much every time I run the game at some point. I haven't played a game since SOTH launched which I have played without an eventual lock-up. I've tried a bunch of different things (e.g. verifying game files, running the game as administrator, deleting cache files and resetting CVARS, all the usual steps etc.) and nothing is working. I've never had an issue with Destiny running before this -- it's my first experience of how frustrating it can be to have a game you are paying for (via Season Pass) just not work, and a lack of support ticketing or communication providing zero customer accountability from Bungie. For anyone who might have the time or inclination to help me find a solution, detailed info on my system specs below. I've put thousands of hours into this game -- I genuinely love it. But after weeks and weeks of trying to find a solution to this issue, for the first time I'm considering just uninstalling and moving on. One last shot to see if anyone can help. Thanks all. ------------------ System Information ------------------ Time of this report: 7/29/2022, 13:19:37 Machine name: AUTOBARN-ONE Operating System: Windows 11 Pro 64-bit (10.0, Build 22000) (22000.co_release.210604-1628) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: 4204 (type: UEFI) Processor: AMD Ryzen 9 5950X 16-Core Processor (32 CPUs), ~4.5GHz Memory: 32768MB RAM Available OS Memory: 32682MB RAM Page File: 13992MB used, 23552MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 192 DPI (200 percent) System DPI Setting: 192 DPI (200 percent) DWM DPI Scaling: UnKnown Miracast: Available, no HDCP Microsoft Graphics Hybrid: Not Supported DirectX Database Version: 1.2.2 DxDiag Version: 10.00.22000.0653 64bit Unicode ------------ Display Devices --------------- Card name: NVIDIA GeForce RTX 3090 Manufacturer: NVIDIA Chip type: NVIDIA GeForce RTX 3090 DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_2204&SUBSYS_161319DA&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 40688 MB Dedicated Memory: 24348 MB Shared Memory: 16340 MB Current Mode: 3840 x 2160 (32 bit) (60Hz) HDR Support: Not Supported Display Topology: Extend Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Color Primaries: Red(0.639648,0.330078), Green(0.299805,0.599609), Blue(0.149414,0.059570), White Point(0.312500,0.329102) Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000 Monitor Name: Dell P2415Q(DP/mDP) Monitor Model: DELL P2415Q Monitor Id: DELA0BE Native Mode: 3840 x 2160(p) (59.997Hz) Output Type: Displayport External Monitor Capabilities: HDR Not Supported Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP Advanced Color: Not Supported Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_246e95e4066041ad\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_246e95e4066041ad\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_246e95e4066041ad\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_246e95e4066041ad\nvldumdx.dll Driver File Version: 31.00.0015.1659 (English) Driver Version: 31.0.15.1659 DDI Version: 12 Feature Levels: 12_2,12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 3.0 Hardware Scheduling: DriverSupportState:Stable Enabled:True Graphics Preemption: Pixel Compute Preemption: Dispatch Miracast: Not Supported by Graphics driver Detachable GPU: No Hybrid Graphics GPU: Discrete Power P-states: Not Supported Virtualization: Paravirtualization Block List: No Blocks Catalog Attributes: Universal:False Declarative:True Driver Attributes: Final Retail Driver Date/Size: 6/22/2022 5:00:00 PM, 1130032 bytes WHQL Logo'd: Yes WHQL Date Stamp: Unknown Device Identifier: {D7B71E3E-6144-11CF-117C-1C360EC2D235} Vendor ID: 0x10DE Device ID: 0x2204 SubSys ID: 0x161319DA Revision ID: 0x00A1 Driver Strong Name: oem44.inf:0f066de3b9184289:Section071:31.0.15.1659:pci\ven_10de&dev_2204 Rank Of Driver: 00CF2001 Video Accel: DXVA2 Modes: {86695F12-340E-4F04-9FD3-9253DD327460} DXVA2_ModeMPEG2_VLD {6F3EC719-3735-42CC-8063-65CC3CB36616} DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD {32FCFE3F-DE46-4A49-861B-AC71110649D5} DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 {20BB8B0A-97AA-4571-8E99-64E60606C1A6} {15DF9B21-06C4-47F1-841E-A67C97D7F312} DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC {9947EC6F-689B-11DC-A320-0019DBBC4184} {33FCFE41-DE46-4A49-861B-AC71110649D5} DXVA2_ModeVP9_VLD_Profile0 DXVA2_ModeVP9_VLD_10bit_Profile2 {DDA19DC7-93B5-49F5-A9B3-2BDA28A2CE6E} {B8BE4CCB-CF53-46BA-8D59-D6B8A6DA5D2A} {6AFFD11E-1D96-42B1-A215-93A31F09A53D} {914C84A3-4078-4FA9-984C-E2F262CB5C9C} {8A1A1031-29BC-46D0-A007-E9B092CA6767} Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7E
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  • Edited by Crisidelm: 7/29/2022 8:32:25 PM
    Well, for starters, Nvidia driver 516.40 and 516.59 make Destiny 2 freeze and crash, so use either the hotfix driver 516.79 or roll back to 512.95. Also try dsabling the Shader Cache. Then, upload the whole Dxdiag report to pastebin.com and link it here.

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