Yet shoulder charge was such a big problem lol 🙄. The class favoritism is so obvious in this game.
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[quote]Yet shoulder charge was such a big problem lol 🙄. The class favoritism is so obvious in this game.[/quote] If missed could be re-used Had exotic for one subclass that refunded on kill Was available on all light subclasses When used with one exotic was capable of 1 hitting supers Yea sounds balanced
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Throwing knives can do all of those outside of one shorting supers. They can bounce of walls and track people as well. Not to mention they can do all this at a distance unlike shoulder that requires you to get up close. So I see no problem with titans having the og shoulder charge.
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Edited by Gilgamesh: 7/20/2022 9:38:32 PM[quote]Throwing knives can do all of those outside of one shorting supers. They can bounce of walls and track people as well. Not to mention they can do all this at a distance unlike shoulder that requires you to get up close. So I see no problem with titans having the og shoulder charge.[/quote] Um no throwing knife cant be reused if its missed you have to use your class ability near a enemy. It doesn’t refund on just a normal kill it requires a headshot to refund. Its not available on all light subclasses Also you still gave to be relatively close as hitting a headshot at long range is extremely hard. As well the bounce track requires Athyrs embrace a exotic (well then there is the caliban gloves but the tracking is so bad you have to miss throwing the proximity knife and give it a bit (and alot of space) before it turns around hits the target. Shoulder charge can cover alot of distance in one use and if used by someone who actually plays titan and is actually a good player had no issue getting kills with it
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Getting headshots with the throwing knife isn’t hard. They have high aim assist and exotics that further compliment that. You know why it refunds when you just use it or miss? Because it’s a high risk ability throwing knives aren’t. As far as it being on every subclass that doesn’t matter and as far as it covering long distances, Bungie made it that way after the 1hk nerf.
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Edited by Gilgamesh: 7/21/2022 1:46:19 AM[quote]Getting headshots with the throwing knife isn’t hard. They have high aim assist and exotics that further compliment that. You know why it refunds when you just use it or miss? Because it’s a high risk ability throwing knives aren’t. As far as it being on every subclass that doesn’t matter and as far as it covering long distances, Bungie made it that way after the 1hk nerf.[/quote] Yea it is hard, also whats with this aim assist stuff lmao i think you need to learn what that is because it doesn’t affect abilities. Exotics just make it better with tracking on bounce or if you miss in a open area. It’s definitely not a high risk ability, especially if you know how to use it and not be stupid. Also idk what you are talking about all light subclasses have had shoulder charge since release of D2 they didn’t “make it that way” after any nerf Clearly im arguing with someone who doesn’t know what they are talking about
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Edited by Killmonger: 7/21/2022 4:02:57 AMYou obviously can’t read talking about I don’t know what I’m talking about lol. When I said they made it that way after the nerf, it was in reference to shoulder charge dashing a further distance compared to what it was before the nerf which did happen. So it’s you that is completely clueless. As as what I said about aim assist you know what I’m referring to. Call it magnetism or whatever the point is the throwing knife is easy mode with low risk. Even though it may not be on every light class hunters have cheap stuff on other classes outside of maybe arcstrider so pointing out titans having it on all 3 is irrelevant. You come on here trying to act like shoulder charge was some op ability breaking the game and it wasn’t so stop wasting my time with your foolishness
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??? It could only do one of those things.
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[quote]Yet shoulder charge was such a big problem lol 🙄. The class favoritism is so obvious in this game.[/quote] Indeed
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Edited by Aj: 7/19/2022 3:24:31 AM
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Ah yes, the amount of nerfs Hunters have recieved really shows "class favoritism"
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Apparently they weren’t enough because Hunter is still the top choice of crucible players by a 2:1 ratio compared to the other two classes. Gamers (especially PvP competitors) will flock to the easiest path to success or victory.
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Edited by thatdudeEd: 7/21/2022 6:10:38 AMYou do realize movement is pretty important in crucible. Tell me which class has the most movement options and speed by frames? Especially when it comes to instant directional movement aswell as dodging.
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Edited by SirEman80: 7/21/2022 6:20:31 AMMovement is king in crucible… and hunters have the best by a big amount (though they will argue that a shoulder charging and skating Titan is slightly faster in a straight line and warlocks have Icarus dash so it’s ‘balanced’). One of the PvP content creators did a comparison ( and talked about how broken stompees were) along with other observations. How about which class has the most movement options, melee options and build utility options? (Especially with solar subclasses…)
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Its what I am implying my guy, Hunters are naturally strong in pvp because of their movement alone.
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In pvp Hunters really only use 2 knives of the 4, Proximity and Weighted. And your right, Hunters maybe with solar in pvp, same can be said about titans in pve
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You mean buffs
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Name A buff
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Don’t act clueless
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Can't name a single one?
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I could and you could as well. I just choose not to play into your ignorance. Now carry on to another post.
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I'll take that As a no, since you like to rely on here say
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Literally name a single one