The thing people aren't realizing is this is the whole give an inch take a mile. They gave us dares and a dungeon then used it as an excuse to strip it from the seasonal model. So what next? 5 extra bucks you can do the seasonal event activity? We can sit here and act like this is nothing but when we do that's when they rip the rug from under you. I am not thrilled by this change at all and I am someone who will use silver in the game. I play the game enough to justify my purchase choices but still. This feels a bit... tom fooleryish.
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Then don't play a live service game. These games are like MMOs. The are expensive to make (Bungie is constantly updating, editing, and adding new content to the game), and they are expensive to maintain. Bungie is giving us a level of service for which most people pay a monthly subscription fee for. World of Warcraft and Elder Scrolls Online charge a mandatory sub fee $12-15 US per month, and an optional one of the same amout respectively. While the one that ESO charges is optional, you get a version of the game that has REDUCED functionality if you don't pay it...and you STILL pay for yearly expansions on TOP of that amount. So you are NOT being overcharged for this game. None of us are. The fact is that the $3-5 US per month we are charged for access to all content is CHEAP when the level of service we receive in return for it is put into perspective.
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Those games have dedicated servers and p2p for activities. They're providing a higher quality service than Bungie is currently providing.
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Which is why they get to charge more.
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Read everything. I know from personal experience what it is like to lose a Free to Play game I spent 1000s of hours on because it simply wasn't sustained financially by the playerbase. All the while I pretended and looked the other way to not notice how tragic it really was. The duality of a capitalistic world. My ultra hardcore stance on playing Free to play, was taken down more then a few notches.
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Edited by kellygreen45: 7/17/2022 11:08:44 AMIt’s a business model that has its merits, because it can broaden access to the game. Including players who can’t necessarily afford (or don’t care ) to pay the unit price. But people need to understand that NOTHING is truly free. If the game is successful—-and you’re not paying anything—-it’s because someone else is picking up the tab. …and devs need to give those customers something of value in exchange for THEIR money. As long as those things are cosmetic (Bungie)? I’m fine with it. Your experience of the game really isn’t impacted. But when devs start selling power, or speed of progression or altering how the game plays? Nah…I’m out. If a game is purely FTP, I can understand…but I still choose not to deal with it? But to do those things and STILL charge for content like EA tries to do (and Ubisoft tries for awhile?) Nah. Get that -blam!- outta here.
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Agreed 100%.
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Edited by ForrestGrump: 7/16/2022 2:09:41 PMLost ark and literally all of its contents are cometely free. You need a new argument for that one lol. The in app purchases are all cosmetic as well. You cna buy upgrade mats in limited quantities. Also, people won't continue playing. Every season players become less and less.
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Not an mmo.
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Did you just say the literal mmo...lost ark...is not an mmo? Do you even know what the game is?
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Thinking of the wrong game. Show me the MTX store. Nothing is free.
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Or you could just look it up yourself. Look up reviews yourself, and look up why its the most popular nmo to date...yourself lol
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Nope. You brought it up. Make your case.
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I made my case lol. Now you can -blam!- -blam!-. Google is mad easy to use, or you could play the game yourself. Its free :)
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IOW. You’ve got nothing….
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I play the game lol. What i dont have is interest in you dude. You're a complete weirdo defending this bs
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Edited by kellygreen45: 7/16/2022 2:50:48 PMNo. I’m someone who understands the business models that these games use. If I need to charge a party of 4 $160 for lunch, I can either have one person pay $160 for everyone…. Two people pay $80 for everyone… Three people pay $54…. Or have all four pay $40. None of the lunches are free. They only difference is how the bill gets split up. Warframe charges one person $160, and let’s the other three believe that the game is free. Bungie charges three people $54. The other two get pissy because they think they’re being overcharged compared to the moochers over at Warframe. But the guy who saw his share of the cost go DOWN knows better. There are no free lunches.
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Yes. Don’t charge anyone anything for your product and see how long your doors stay open.
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Nvm i misread your comment, however, ther eis no defending this. Its simply greed.
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Actually there is. All of these are legitimate business models. Which have advantages to the consumer. In that it lets those with more money bear a disproportionate amount of the costs, which then allows greater access for those who do not. In short three people can play Warframe for free because one person with more money than time is bearing the cost of those three players participating. An Apex Legends dev made a gaff by pointing this out and foolishly referring to that games FTP players as “freeloaders”. He got nuked by angry kids, but he was absolutely right in terms of the economics and business model. Though it’s stupid to piss off people who might become future [i]paying[/i] customers.
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No you dont lol. I actually own a business, albiet reselling, and i have 4 employees. Please dont lecture me on expenses. You have absolutely no idea what you're talking about, and multiple ACTUAL free games somehow pull this off. Bungie is an extremely crappy dev team who have become greedy to fund their other ips. That is all.
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ROFLMAO. Then you should -blam!- know better. If you were a kid, then I could understand you thinking that a free (anything) was possible. But as an adult business owner then you should know that no business can survive giving its goods or services away at no cost. That every business has to monetize its product in some fashion, or it goes bankrupt. You should know that what “appears” to be a “FTP” game is one that simply spreads the cost out over the entire player base rather than charging each player a unit price. Without the “whales” who are willing to buy every thing from the store or pay to buy their way past the grind? Games like Warframe aren’t commercially viable and you should -blam!- know that.
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I wonder if this was why star wars battlefront 2 abruptly stopped getting updated, I kinda feel bad, I never once paid for anything out of the years I played it, actually I did do a one time $25 collection pack skin thing on my other xbox account, but nothing on my playstation for like 4-5 years I played it.
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Edited by kellygreen45: 7/17/2022 10:28:53 AMThat…and EA is one of the devs who actually are a bad actor. The first version of that game was a pure pay-to-progress scheme…in a AAA, full-price game!!! Disney jerked their tail in a knot over the bad publicity and voided their exclusive contract to make Star Wars games. So EA cleaned things up to save face (and probably avoid litigation from Disney) but then quietly pushed the game off to the side when it was making the money they wanted. They did the same with BioWare and Anthem….and Mass Effect: Andromeda.