I enjoy the idea of the WQ sorry. I didn’t like that it ended with us needing to fight her, even though we had evidence showing her what was going on. I really like that The Traveler isn’t just giving powers to Vanguard/ Guardians.
What I didn’t like most was the addition of puzzles. At least for me, I really hate games that have them and needing to look up how to do them is annoying and takes away from the game play. It’s just hard for me to understand such mechanics.
Also, found the physic power interesting, but hard to see the landscape when in use. Lastly for the WQ, those “bubbles” we had to shoot to make light, I was not impressed. We have space magic, use ghosts to revive us, and fly around in spaceships, do we really not have a flashlight? One of the Titans armor pieces even has a light on the shoulder.
Season of the Haunted, I would rate lower then WQ. Seems like such a let down and underwhelming idea compared to WQ story. We are dealing with Nightmares again. Also how many times we have to run the same two activities? One third of the season is talking with NPCs, another third dealing with their Nightmare quest, and the last third is running around killing things and dealing with Nightmares.
Why don’t we take our new 3.0 space magic and go blow-up whoever the main bad person is?
Also for a season that gave us an exotic sidearm, and sidearm mod, it took them half the season to fix the mod. Then you might not even use the new sidearm.
Anyways hopefully next season and Arc 3.0 will be cool.
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Where would you rate it in comparison to other D2 content?