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Destiny 2

Discuss all things Destiny 2.
Edited by Sovereign: 7/2/2022 4:05:53 PM
36

Cheaters still rampant in trials on PC

Just tried to do a trial card. I regularly get 6+ kd matches in 6's, I come into trials and get absolutely destroyed by snipers. peak 1/3000th of a second headshot dead. This is why this is a dead game. You literally cannot even play this weekend for cheaters and 1 shot cheese. WTF are you thinking bungie. You give cheaters a guaranteed win by just using an aimbot and a sniper. Dudes at 1650 power with all blue gear that are gods at the game. So bad that people sub to twitch streamers for the chance to get carried to flawless because they know its the only way they will ever get there

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  • I don't know about cheaters, that's a hard one, but I'm tired of snipers and would like a nerf into the ground so they balance out with everything. As it stands, snipers can one shot on regular health AND with an overshield at full health. I'm all for less ability oriented Crucible, but only if snipers get destroyed for PvP games. They are supposed to be a weapon that can really only be used in a stationary position, and should have no deviation from that in any game, just because of their sheer power. They've basically ruined the whole 3v3 experience, but I'll just keep getting blasted because I get weapons through level up regardless. Snipers though, should be so unwieldy in motion that they are basically impossible to use, except in the right way. Bungie keeps mentioning they don't want characters and things to have an identity crisis, they need to do the same with weapons. They each have a purpose that should not be deviated from. It should be simple enough to come up with weapon type - specific perks, because they already do that for the most part, but when your snipers have things like snapshot sights, or low zoom sights, they're having an identity crisis and it needs to be addressed. You want low zoom and good power, use a scout instead, that's its purpose, to bridge between pulse and sniper, that's the price that needs to be paid so one weapon type doesn't completely overrun everything.

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