Pulses are way more oppressive than hcs and I don't see how nothing is done about them. They can 2 tap with no dmg buffs which is silly. They have incredible range and now they also have incredible flinch reduction since the stability changes.
Dmt was nerfed for being used way less and not being able to 2 tap the first target you see. I guess since pulses are also cheesy for bot walking controller players they can be ignored n addressed 2 years later like last word was.
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#destiny2
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When they nerf no skill fusions to the ground.
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Edited by Meaga: 7/4/2022 3:06:16 PMThey just need to get rid of in air ghost bullets, HCs will then keep pulses in line once again.
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1 ReplyIts d1 all over again. Pulses where balanced until everything else got nerfed and suddenly pulses where OP. And then they ruin my fav type of weapon by nerfing it(its pulses if didnt catch my drift).
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Dislike
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11 RepliesOh look… something starts to compete with HC the absolute best choice is all circumstances and now they need a nerf… too predictable
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Hopefully never. If bungie keeps listening to crybabies such as yourself, eventually pvp will turn into a tic tac toe game, or pillow fights since you and your fellow crybabies wanted every gun to get nerfed.
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4 RepliesLol .. the gun finally gets used for the first time since beyond light and the very first thing that happens is someone cries & wants a nerf. Unbelievable. Some people in this community are absolutely ridiculous. Learn to have fun in this game. This is a pve game that just so happens to have pvp. It's all about gimmicks.
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1 ReplyYes,I agree , It’s quite frightening when you’re confronted by a player with a pulse rifle. I would go a little further an ask for an all out ban from the game. And while we’re on the subject , Why aren’t I beating players when I’m holding the same (riffle)? They must be cheating.
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First person to ever ask for a NTTE nerf
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2 RepliesSo whatever I die to, needs nerfed. Got it! Here’s a downvote for your efforts.👍🏼
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haha no
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1 ReplyIve been using ntte since beyond light and Ive always been shocked by how good it is and how underused it has been. Now that hand cannons are nerfed into the ground it's seeing a lot more use but I've always thought it has been overpowered, the handling is way too high for a high impact pulse and the zoom is extremely short which collectively makes it incredibly easy to use even up close and while slide challenging. And time's chasm lets you do 141 damage in one burst of a primary which is the damage of a high impact sniper bodyshot. It's by far the strongest primary in the game at this point
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24 RepliesPulses don’t need a nerf lmaoo hand cannons are way better
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2 RepliesThey are fine just adapt… nice to have something almost as strong as a handcannon.
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It’s barely even made a dent in the last 5 weeks and you’re calling for a nerf? HCs are the longest standing meta in this game. Give pulses their time to shine. It’s their time, however brief it is.
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1 ReplyYou can't use a usage argument for nerfing pulses without also requesting a HC nerf. Also consider DMT was also really widely used, and insanely overpowered, since it didn't have the primary downside of a Scout Rifle.
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5 RepliesIt's an aa problem you can have any garbage roll with low range and stability but once you plug a controller in they become insane.
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Great troll post
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I disagree with you sir
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By all means cry more 🤣
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6 RepliesThey’re not going to hit pulses. Pulses are what the majority of bad players use on this game. I’m not saying that anyone using a pulse is bad. I’m saying if someone is legitimately a bad player, the most success they’re finding at the game is with a pulse. Because pulses are braindead to use, particularly the perfectly crafted piece of mind or a good rolled high impact frame or NTTE. It’s the only thing they’ve got in the game from keeping themselves being farmed. Personally, I throw a rat loadout on the moment I see anyone using a pulse (or fusion). If you’re going to play like a rat, you deserve having arbalest or a chaperone and invis omni spammed against you.
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Blasphemous.