One of the modes I’ve always loved the most as it pushes you to be the best of both pve and pvp is gambit.
Now Gambit is in a really sorry state. Every new change loses a part of the player base really showing that bungie is missing the mark on what players care about the most. From when this was conceived, this was always designed to be a fun but competitive mode that mixes the fun of pve and pvp. To get the ball rolling on the discussion and serve as a means to reach bungie rather than to simply vent, I’m going to break down things I’ve noticed as a longtime gambit nerd and fan.
What doesn’t work:
Invaders not being able to see who has the most notes.
New envoy system, having them spawn really far away across the entire map.
The increased invasions happening during damage phase.
What works:
The ammo boxes are a nice touch that really brings the team together.
The boss immunity works well during dps, but as a separate design from how the envoys currently work.
The decreased invasions during the mote collecting phase seems to be a better balance.
Overall:
Gambit is constantly evolving, and that is killing the whole mode and player base for this playlist. The lack of consistency compared the the changes made in pvp and strike op playlists makes gambit a frequently confusing or aggravating experience. In pvp the Meta of hand cannon usage largely is always there and is practical to use after each update, while in gambit every 2-3 months players need to build a completely unique new build from weapon mods to which supers to use based on the seasonal artifact. In gambit you can’t always just use whatever you want because at the same time you’re competing to win against another team so you need to be at least as good as they are. Gambit needs some love and needs a new direction to bring it back to its roots and move away from these “balancing” updates. Trying to make everything as fair as possible just leads to every single match being as sweaty and intense as it can possibly be, and nobody wants to the constant difficulty level of trials of Osiris in mode that was meant to be fun and chaotic.
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I have to say i think the original version of gambit we got in forsaken was the best version and should not have ben changeed we had gambit for if we just wanted to have fun with friends and gambit prime for time we wanted a bit more of a challenge and the reconing to get a bit of nice loot if its not break do no try to fix it if people like it keep it as it is best thing wood have ben change gambit back to the original version