Item name: Unbound Light
Location: Any weapon slot or armor slot (not a mod, an actual thing you equip
Effect: You may equip another exotic weapon/armor
Give up heavy weapon and get primary and secondary exotics
Give up Arms for a helmet and boot exotic
Give up loincloth for 2 exotic weapons
You give up either an ammo/gun type, or a strategic loss on stats for an armor piece( no loss on light level mind you) just so you can break the 2 exotic rule
Thoughts? Combo Ideas?
First one i would think would be
Give up heavy: Necrotic warlock arms+Dawn chorus+Thorn, all the burn and suffering to all
Or
Give up heavy: Sweet business+Hardlight+ Titan auto rifle refill armor, FIRE EVERYTHING!
Or
Give up Class item, Wither Hoard+ Anarchy + extra grendade armor piece, ZONE CONTROLED!
May just make it any weapon, but only class item for armor,
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imho... Having 2 exotics in your build would not only change craft building forever but make exotics feel less exclusive and give too much special ability stacking that could end up with an insane out of balance tilt in the destiny world. It would be a mammoth undertaking to try and implement a system to a make it fair and balance. The idea of trying to work out all the variables in this scenario would make Bungies employees heads explode, lol.