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Destiny 2

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1/16/2021 6:46:34 AM
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This community will never be happy...

I am going to make an extremely broad general statement. This community will NEVER be happy. Why? Because you want everything handed to you on a silver plate. Bungie has stated that is a MMO style game more than once. I've said it before and I'll say it again, I have to wonder how many of you have actually played an MMO before, where stuff is only relevant for that expansion/season and you have to either start all over, or spend any entire expansion just to get ready for the next one. I've also on many occasions challenged not only content creators, but people here on the community to assume the role of Bungie and design your own version of a small fraction of this game. Raid, Gun(s), Season, Expansion, whatever it may be and few have been able to do it. You can call me whatever you like, or think whatever you'd like to think, but in my opinion the harsh reality is a select few of us (and NO I am not one of them) can even begin to comprehend what goes into making a game of this size. So I once again challenge you the community with this scenario: The Witch Queen main raid: Describe to me since everyone seems to think they know best, the encounters, loot, story behind the raid, etc.

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  • [quote]Why? Because you want everything handed to you on a silver plate. Bungie has stated that is a MMO style game more than once. I've said it before and I'll say it again, I have to wonder how many of you have actually played an MMO before, where stuff is only relevant for that expansion/season and you have to either start all over, or spend any entire expansion just to get ready for the next one[/quote] 1. Most mmos offer so much content per dlc it takes even the hardcore grinders months to get through - destiny needs to time gate content to stop even casual players from being done by week 2. 2. Destiny doesnt need to copy what other mmos do or dont do - we had a system that worked for [u]5 years[/u] perfectly, not to mention several mmos dont kill thier players progression per dlc. 3. Nearly every mmo uses class abilities or power as thier main sense of focus. Those NEVER get retired ever. Destiny doesnt have that. The guns ARE its focus. Every mmo player that had thier class progress deleted and made to regrind the same thing again would drop the series within a minute. [quote]I've also on many occasions challenged not only content creators, but people here on the community to assume the role of Bungie and design your own version of a small fraction of this game. Raid, Gun(s), Season, Expansion, whatever it may be and few have been able to do it.[/quote] I haven't seen this at all, the opposite in fact, I've seen a massive amount of community driven ideas they would have been glad for bungie to copy but require some effort so they naturally didnt. How anyone can praise bungies creativity when beyond light dropped with frozen versions of fallen after fighting scorn versions of fallen after fighting siva versions of fallen, taken versions of fallen and blue fallen in the prison of elders is beyond me. [quote]You can call me whatever you like, or think whatever you'd like to think, but in my opinion the harsh reality is a select few of us (and NO I am not one of them) can even begin to comprehend what goes into making a game of this size.[/quote] We dont have to be police chiefs to know that the DC riot shouldnt have happened, face facts bungie are asking the same amount of $ for beyond light and shadowkeep as they did forsaken - yet have dropped the ball HARD on quality and quantity of what they're offering. Nothing you say can defend that.

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