The ghost used to move the shell around to make it look like they were talking but now it just uses the generic idle animation. This has been an issue since Shadowkeep came out and I'm starting to feel like its never going to be fixed. I realize this is a minor issue but it kinda kills me to think that new players have literally never seen that animation play when they pull out their ghost. I feel like I'm yelling at the void at this point but I think this really deserves some attention, it just doesn't feel right seeing my ghost just stare blanketly at me whenever he speaks. (Link is someone elses video showing this issue, it uses d1 footage but the animation was the same if I'm not mistaken)
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