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Destiny 2

Discuss all things Destiny 2.
Edited by DarknessImperia: 10/3/2020 3:50:27 PM
22
Another day in the wonderful destiny community.

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    Literally the majority of nerfs shipped in Shadowkeep were for PvE...

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    • Warlocks get gutted as soon as a single thing stands out. Meanwhile spectral blades is on it’s 5th nerf and is still the best hunter super in PvP.

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      • [b] [/b]

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        • Edited by thatdudeEd54: 10/5/2020 4:55:50 AM
          Remember that the forums here on bungie.net dont account for the majority of the playerbase. Im pretty sure its a miniscule amount. Dont have accurate proof but ive been around long enough to know there are nicer and more friendly forums elsewhere than this cess pool. Im just here cause i guess i like walking through fire

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        • Another poster ashamed of what they wrote so they delete it. Why? What purpose does it server to delete your post?

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        • ..

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        • ▕▔▔▔▔▔▔▔▔▔▔▔╲┈┈┈ ▕╮╭┻┻╮╭┻┻╮╭▕╮╲┈┈ ▕╯┃╭╮┃┃╭╮┃╰▕╯╭▏┈ ▕╭┻┻┻┛┗┻┻┛┈▕┈╰▏┈ ▕╰━━━┓┈┈┈╭╮▕╭╮▏┈ ▕╭╮╰┳┳┳┳╯╰╯▕╰╯▏┈ ▕╰╯┈┗┛┗┛┈╭╮▕╮┈▏┈

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        • Dot dot dot

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        • Did you say wonderful? Anything associated with this game is garbage, and you are garbage and a Fortnite main who uses mountaintop and 3 peeks. [spoiler]Sarcasm[/spoiler]

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        • ...

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        • . [spoiler].[/spoiler]

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        • In fairness to the PVP crowd there’s a lot of people in PvE that don’t want other people to be powerful because they don’t want everyone to be able to complete all content. They’ll petition for nerfs to make things more challenging when they can easily use a suboptimal loadout to increase difficulty.

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          • I’m calling it now. Top tree Dawnblade is going to be nerfed into the ground when Beyond Light launches.

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            • If the topic is balance and killing classes for said balance I think PVP match making needs some heavy balance I know I'm not the only one that has noticed that sh it is not right at all.

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            • Edited by an Ape: 10/3/2020 7:23:23 AM
              Agreed with the separate sandboxes being ideal. However pretty sure that if you list all sandbox nerfs in the past year and categorize between pve sandbox / pvp sandbox being the reason for that nerf you'd have more pve nerfs than pvp ones, or at least as much. Folks often mistake bungo's poor pve sandbox balancing as being driven by pvp sandbox. There definetly have been pvp nerfs that touched pve, but lotta pve nerfs get mistaken for pvp ones or ignored all together in these topics.

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            • Why not just have two damage tables, one for PvE and one for PvP?

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              • 0
                Number of pve players to pvp players differ by less than 100k. I’m sorry but pve is the focus at the beginning of the season and pvp becomes a bigger focus toward the middle and end of a season. The idea that it’s a pve focus game just isn’t true during content droughts. Both are important and both hold about the same amount of players. I’d argue the pvp numbers would be higher than pve if pvp wasn’t so toxic turning a large number of the fan base off. Don’t get me wrong I get your point. There is a lot more content in pve. The fact that 90% of the pvp community plays one mode and still keeps close to the number of the pve community despite the fact pve has much more to offer shows that pvp is a vital part of the overall health of the game. Instead of arguing that nerfs shouldn’t happen because of pvp you should be arguing for a complete separate sandbox.

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                • They do balance separately. Why in patch notes you'll see "In pve".

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                  • I never used nova warp in Pve. Top tree nova is by far the best Ad killing class in Pve. Bottom tree nova is 2nd best Pve Class. Chaos reach is best super on a single target with Geomags of course. They nerf classes so others can rise. Top tree dawn is most favored by most as best PvP class but that’s just an opinion. But as far as Pve no other class can out class a warlock

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                    • This exact thing happens in pvp too tho. they nerf something for pve and it gets ruined in pvp. stop acting like this is a common thing

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                      • Don't forget they nerf stuff because of pve too. The entire reason bottom tree striker lost its flat heal on melee kill was because it "made you too tanky" in pve. Which is bullshit because it's called code of the JUGGERNAUT on a TITAN. But ya know...can't let the class do what it's supposed to. They just do stupid things sometimes, it's not always pvps fault.

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