I am a 15 years old highschool student in Ankara, Turkey. My only dream is to be a worker at Bungie when I grow up. Is there anything you would reccomend in order to do that? I searched for the universities that Bungie employees studied at, but couldn't find anything. I'm trying to get a scholarship from a university abroad since there aren't many good ones in my country that teaches sofware. What university should I aim for? Is there anything else I can do that will help me get a position there? I am willing to base my whole school-life around this dream if it means I will have the chance to work at Bungo.
P.S. Even though I'm aiming for a game designing or testing position for Destiny 2, I would also love to be a lore writer for that game since writing is one of my favourite things to do.
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Edited by Psyntifik: 8/28/2020 11:19:47 AMIt's a competitive market. Bigger companies will demand qualifications, experience and a port folio. Don't aim straight for Bungie (or any big company) as luck will really need to be on your side for them to hire you for any kind of respectable pay. Look into other programming jobs in different industries, or work with smaller studios that would be willing to take you on. Testing is a little different in that there's no real school for software testing - but there are qualifications and working standards people as for. And I'm positive being a software tester is a lot different to what you imagine. Again, you'll need to look into other studios and industries to get experience, also use their money to put yourself through courses and training before moving up. Game studios contract this stuff out a lot of the time, so look there. I've also felt writing is something you just have a knack for. Like drawing or playing an instrument - sure, you can learn, but people who are naturally talented already have a heap of stuff they can bring to an interview that is of decent quality. Another option is to look straight at PlayStation or Microsoft or something. They have a bunch of programs whereby they work with indie devs on smaller projects - you might be able to get in on some kind of training scheme working with those. In summary, I really encourage to reel in your expectations for how accessible these jobs are. It's easy enough to get in at an entry level, but climbing is very tough. Best of luck to you!